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Author
Age
...
*
Remember to free the numcolours array from Pattern's drawstate
Ben Harris
2023-02-13
*
Don't leak duplicate edges in Untangle
Ben Harris
2023-02-13
*
Undead: check the return value of sscanf() in execute_move()
Ben Harris
2023-02-13
*
Remember to free the to_draw member from Net's drawstate
Ben Harris
2023-02-13
*
Don't leak grids in Loopy's validate_desc()
Ben Harris
2023-02-13
*
Remember to free the actual_board array in Mosaic
Ben Harris
2023-02-13
*
Fix memory leaks in Keen's validate_desc()
Ben Harris
2023-02-13
*
Allow more general cross-shaped boards in Pegs
Ben Harris
2023-02-12
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Don't allow moves that change the constraints in Unequal
Ben Harris
2023-02-11
*
Cleanly reject more ill-formed solve moves in Flood
Ben Harris
2023-02-11
*
Check state is valid at the end of a move in Pearl
Ben Harris
2023-02-11
*
Mention how old the 15-puzzle is
Ben Harris
2023-02-11
*
Forbid game descriptions with joined islands in Bridges
Ben Harris
2023-02-10
*
Forbid impossible moves in Bridges
Ben Harris
2023-02-10
*
Unequal: fix sense error in latin_solver_alloc fix.
Simon Tatham
2023-02-08
*
Mines: Add assertions to range-check conversions to short
Ben Harris
2023-02-05
*
Limit width and height to SHRT_MAX in Mines
Ben Harris
2023-02-05
*
Range: Don't fail an assertion on an all-black board
Ben Harris
2023-02-05
*
Unequal: Don't insist that solve moves must actually solve
Ben Harris
2023-02-05
*
Pearl: fix bounds check in previous commit.
Simon Tatham
2023-02-05
*
Pearl: fix assertion failure on bad puzzle.
Simon Tatham
2023-02-05
*
latin_solver_alloc: handle clashing numbers in input grid.
Simon Tatham
2023-02-05
*
Palisade: replace dfs_dsf() with a simple iteration.
Simon Tatham
2023-02-03
*
Tolerate incorrect solutions in Inertia
Ben Harris
2023-02-03
*
Forbid lines off the grid in Pearl
Ben Harris
2023-02-02
*
Dominosa: require the two halves of a domino to be adjacent
Ben Harris
2023-02-02
*
Tighten validation of Tents game descriptions
Ben Harris
2023-02-02
*
Fix move validation in Netslide
Ben Harris
2023-02-01
*
Avoid invalid moves when solving Tracks
Ben Harris
2023-02-01
*
Mines: Don't check if the player has won if they've already lost
Ben Harris
2023-02-01
*
Mines: forbid moves that flag or unflag an exposed square
Ben Harris
2023-02-01
*
Document numeric input in Undead
Ben Harris
2023-02-01
*
Remove an odd mention of NO_PRINTING from Mosaic
Ben Harris
2023-01-31
*
Explicitly document that various function pointers can be NULL
Ben Harris
2023-01-31
*
Remove various unused game functions
Ben Harris
2023-01-31
*
Loopy: Specify can_solve as true, rather than 1
Ben Harris
2023-01-31
*
Validate the number of pegs and holes in a Pegs game ID
Ben Harris
2023-01-28
*
Limit number of mines in Mines game description
Ben Harris
2023-01-28
*
Don't segfault on premature solve moves in Mines
Ben Harris
2023-01-28
*
Cleanly reject ill-formed solve moves in Flood
Ben Harris
2023-01-28
*
Forbid moves that fill with the current colour in Flood
Ben Harris
2023-01-28
*
Don't allow Bridges games with < 2 islands
Ben Harris
2023-01-28
*
Move KaiAds menu option
Ben Harris
2023-01-23
*
KaiOS: explicitly set the font family to Open Sans
Ben Harris
2023-01-23
*
Increase KaiAds timeout to 10 seconds
Ben Harris
2023-01-22
*
Add validate_params bounds checks in a few more games.
Simon Tatham
2023-01-22
*
Black Box: reject negative ball counts in game_params.
Simon Tatham
2023-01-22
*
Add myself to copyright holders and update copyright years
Ben Harris
2023-01-21
*
Add a content security policy for the KaiOS app
Ben Harris
2023-01-21
*
Update comment in manifest.pl based on experience
Ben Harris
2023-01-21
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