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Commit message (
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Author
Age
*
Explicitly document that various function pointers can be NULL
Ben Harris
2023-01-31
*
Explain what decode_ui() should do with invalid input
Ben Harris
2023-01-15
*
Update devel.but commit ID
Ben Harris
2023-01-02
*
Add a macro of an upper bound on the formatted length of an integer
Ben Harris
2023-01-02
*
devel.but: fix markup error causing build failure.
Simon Tatham
2022-12-31
*
Expose colour_mix() to backends (and others)
Ben Harris
2022-12-29
*
Update developer docs for mkhighlight changes
Ben Harris
2022-12-15
*
New backend function: current_key_label()
Ben Harris
2022-12-09
*
Devel docs: explain the specialness of colour 0
Ben Harris
2022-12-06
*
Devel docs: Mention mid-end background clearing
Ben Harris
2022-12-06
*
Devel docs: make it clear that decode_ui() gets a new game_ui
Ben Harris
2022-12-05
*
Document how Enter and Space are handled in the mid-end
Ben Harris
2022-11-30
*
Developer doc correction: list.c is not generated by Perl any more
Ben Harris
2022-11-29
*
Update current-as-of commit ID in developer docs
Ben Harris
2022-11-27
*
Add a way for midend_process_key() to report whether it handled a keypress
Ben Harris
2022-11-08
*
Teach the mid-end about device pixel ratios
Ben Harris
2022-11-08
*
Update comment on parameter string formats in documentation
Ben Harris
2022-10-20
*
Document the asserted printable ASCII nature of many strings
Ben Harris
2022-10-20
*
Update the developer documentation.
Simon Tatham
2022-07-31
*
Add missing documentation of 'int dir' parameters.
Simon Tatham
2021-09-13
*
Add 'const' to the draw_polygon coords array parameter.
Simon Tatham
2021-09-13
*
Migrate to a CMake-based build system.
Simon Tatham
2021-03-29
*
Add method for frontends to query the backend's cursor location.
Franklin Wei
2020-12-07
*
Adopt C99 bool in the tree234 API.
Simon Tatham
2018-11-13
*
Adopt C99 bool in the printing API.
Simon Tatham
2018-11-13
*
Adopt C99 bool in the midend API.
Simon Tatham
2018-11-13
*
Adopt C99 bool in the game backend API.
Simon Tatham
2018-11-13
*
Add a request_keys() function with a midend wrapper.
Franklin Wei
2018-04-22
*
Make the code base clean under -Wwrite-strings.
Simon Tatham
2017-10-01
*
Assorted char * -> const char * API changes.
Simon Tatham
2017-10-01
*
Return error messages as 'const char *', not 'char *'.
Simon Tatham
2017-10-01
*
Use a proper union in struct config_item.
Simon Tatham
2017-10-01
*
New name UI_UPDATE for interpret_move's return "".
Simon Tatham
2017-10-01
*
Fix a typo in devel.but.
Simon Tatham
2017-09-29
*
draw_thick_line: Bound thickness by 1.0 below
Ian Jackson
2017-09-29
*
Rework the preset menu system to permit submenus.
Simon Tatham
2017-04-26
*
D'oh, forgot to adjust devel.but for the const changes.
Simon Tatham
2013-04-13
*
Fix a memory management bug in Filling: in some situations its
Simon Tatham
2013-04-13
*
Add 'const' to the game_params arguments in validate_desc and
Simon Tatham
2013-04-12
*
Fix a typo I noticed in passing.
Simon Tatham
2013-04-07
*
Add a new midend function to reset the tile size to the puzzle's
Simon Tatham
2013-04-07
*
I've just realised that the JS puzzles' permalinks were not updating
Simon Tatham
2013-04-05
*
Introduce a mechanism by which calls to midend_supersede_game_desc()
Simon Tatham
2013-03-31
*
Reinstate a missing semicolon.
Simon Tatham
2013-03-31
*
Edit the paragraph in the midend_deserialise() docs which I forgot to
Simon Tatham
2013-03-30
*
Add a midend function to return the current random seed, parallel to
Simon Tatham
2013-03-30
*
Add documentation for the identify_game() function which I introduced
Simon Tatham
2013-03-30
*
New rule: interpret_move() is passed a pointer to the game_drawstate
Simon Tatham
2012-09-09
*
Patch from Jonas Koelker for the developer docs, fixing a couple of
Simon Tatham
2012-05-14
*
Changed my mind about midend_is_solved: I've now reprototyped it as
Simon Tatham
2011-06-19
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