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Author
Age
*
New rule: interpret_move() is passed a pointer to the game_drawstate
Simon Tatham
2012-09-09
*
Changed my mind about midend_is_solved: I've now reprototyped it as
Simon Tatham
2011-06-19
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Add a function to every game backend which indicates whether a game
Simon Tatham
2011-04-02
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Patch from James H providing lots more paranoid casting. Also one
Simon Tatham
2008-09-13
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Patch from James H to centralise some generally useful cursor-
Simon Tatham
2008-09-13
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New infrastructure feature. Games are now permitted to be
Simon Tatham
2008-09-06
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HTML Help support for Puzzles, with the same kind of automatic
Simon Tatham
2006-12-24
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Cleanup: it was absolutely stupid for game_wants_statusbar() to be a
Simon Tatham
2005-10-22
*
Cleanup: remove the game_state parameter to game_colours(). No game
Simon Tatham
2005-10-22
*
Cleanup: the `mouse_priorities' field in the back end has been a
Simon Tatham
2005-10-22
*
r6384 didn't go quite far enough. In fact, a grid square which
Simon Tatham
2005-10-10
*
Fixes for handling human-entered Flip games. The clicked-on square
Simon Tatham
2005-10-10
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Fix very strange indentation issue!
Simon Tatham
2005-09-23
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Substantial infrastructure upheaval. I've separated the drawing API
Simon Tatham
2005-08-18
*
Quite a few instances of the Cardinal Error of Ctype were turned up
Simon Tatham
2005-07-17
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game_timing_state() now has access to the game_ui. This means that
Simon Tatham
2005-07-10
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Add a `full' parameter to validate_params(), analogous to the one in
Jacob Nevins
2005-07-05
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Refactored the game_size() interface, which was getting really
Simon Tatham
2005-07-05
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Fix bounds checking for Flip cursor control.
Jacob Nevins
2005-07-04
*
James H's patch for a keyboard-controlled cursor in Flip.
Simon Tatham
2005-07-03
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draw_polygon() and draw_circle() have always had a portability
Simon Tatham
2005-07-03
*
General robustness patch from James Harvey:
Simon Tatham
2005-06-30
*
New {en,de}code_ui functions should be static. Oops.
Simon Tatham
2005-06-28
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More serialisation changes: the game_aux_info structure has now been
Simon Tatham
2005-06-28
*
Another function pair required for serialisation; these ones save
Simon Tatham
2005-06-28
*
Re-architecting of the game backend interface. make_move() has been
Simon Tatham
2005-06-27
*
Add WinHelp topic
Jacob Nevins
2005-06-21
*
James Harvey's memory leak patch for Flip.
Simon Tatham
2005-06-19
*
I've decided I didn't like the asymmetry of putting the solution
Simon Tatham
2005-06-18
*
Solver for Flip.
Simon Tatham
2005-06-17
*
Infrastructure change which I've been thinking about for a while:
Simon Tatham
2005-06-17
*
Animation.
Simon Tatham
2005-06-17
*
Another new puzzle! This one isn't particularly deep or complex
Simon Tatham
2005-06-17