index
:
puzzles
devel
master
rockbox
rockbox-devel
My sgt-puzzles tree
Franklin Wei
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
inertia.c
(
follow
)
Commit message (
Expand
)
Author
Age
*
Add a request_keys() function with a midend wrapper.
Franklin Wei
2018-04-22
*
Make the code base clean under -Wwrite-strings.
Simon Tatham
2017-10-01
*
Return error messages as 'const char *', not 'char *'.
Simon Tatham
2017-10-01
*
Use a proper union in struct config_item.
Simon Tatham
2017-10-01
*
Rework the preset menu system to permit submenus.
Simon Tatham
2017-04-26
*
Recompute solutions in Inertia if the user strays from the path.
Jonas Kölker
2015-10-03
*
Add game_text_format to Inertia.
Jonas Kölker
2015-10-03
*
Giant const patch of doom: add a 'const' to every parameter in every
Simon Tatham
2013-04-13
*
Add 'const' to the game_params arguments in validate_desc and
Simon Tatham
2013-04-12
*
New rule: interpret_move() is passed a pointer to the game_drawstate
Simon Tatham
2012-09-09
*
Changed my mind about midend_is_solved: I've now reprototyped it as
Simon Tatham
2011-06-19
*
Add a function to every game backend which indicates whether a game
Simon Tatham
2011-04-02
*
Redo Mines and Inertia's mine graphics using an actual circle rather
Simon Tatham
2009-09-13
*
Patch from James H to centralise some generally useful cursor-
Simon Tatham
2008-09-13
*
New infrastructure feature. Games are now permitted to be
Simon Tatham
2008-09-06
*
Fix tiny memory leak if you pressed Solve while part way through an
Simon Tatham
2007-05-12
*
Dariusz Olszewski's changes to support compiling for PocketPC. This
Simon Tatham
2007-02-26
*
HTML Help support for Puzzles, with the same kind of automatic
Simon Tatham
2006-12-24
*
Fix a couple of rounding errors in Inertia's gem-drawing code which
Simon Tatham
2006-11-24
*
I've just noticed a bug in the Inertia solver: if you call it on an
Simon Tatham
2005-12-26
*
Cleanup: it was absolutely stupid for game_wants_statusbar() to be a
Simon Tatham
2005-10-22
*
Cleanup: remove the game_state parameter to game_colours(). No game
Simon Tatham
2005-10-22
*
Cleanup: the `mouse_priorities' field in the back end has been a
Simon Tatham
2005-10-22
*
Oops; left some rogue diagnostics in.
Simon Tatham
2005-09-11
*
Run the final solution-reduction pass in both directions, since
Simon Tatham
2005-09-11
*
Solve function for Inertia, using what's essentially an approximate
Simon Tatham
2005-09-11
*
I arranged that dying after the game was already completed didn't
Simon Tatham
2005-09-06
*
I've dithered a bit in the past about whether or not it's allowable
Simon Tatham
2005-09-05
*
James H's memory leak fixes to Inertia.
Simon Tatham
2005-09-01
*
Fix array bounds violation in the solver. Oops.
Simon Tatham
2005-08-27
*
OS X seems particularly picky about possibly uninitialised
Simon Tatham
2005-08-27
*
New puzzle: `Inertia', originally written for Windows by Ben
Simon Tatham
2005-08-27