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*
I've just noticed a bug in the Inertia solver: if you call it on an
Simon Tatham
2005-12-26
*
Cleanup: it was absolutely stupid for game_wants_statusbar() to be a
Simon Tatham
2005-10-22
*
Cleanup: remove the game_state parameter to game_colours(). No game
Simon Tatham
2005-10-22
*
Cleanup: the `mouse_priorities' field in the back end has been a
Simon Tatham
2005-10-22
*
Oops; left some rogue diagnostics in.
Simon Tatham
2005-09-11
*
Run the final solution-reduction pass in both directions, since
Simon Tatham
2005-09-11
*
Solve function for Inertia, using what's essentially an approximate
Simon Tatham
2005-09-11
*
I arranged that dying after the game was already completed didn't
Simon Tatham
2005-09-06
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I've dithered a bit in the past about whether or not it's allowable
Simon Tatham
2005-09-05
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James H's memory leak fixes to Inertia.
Simon Tatham
2005-09-01
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Fix array bounds violation in the solver. Oops.
Simon Tatham
2005-08-27
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OS X seems particularly picky about possibly uninitialised
Simon Tatham
2005-08-27
*
New puzzle: `Inertia', originally written for Windows by Ben
Simon Tatham
2005-08-27