| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Cleanup: it was absolutely stupid for game_wants_statusbar() to be a | Simon Tatham | 2005-10-22 |
| * | Cleanup: remove the game_state parameter to game_colours(). No game | Simon Tatham | 2005-10-22 |
| * | Cleanup: the `mouse_priorities' field in the back end has been a | Simon Tatham | 2005-10-22 |
| * | Use game_set_size() to set up the temporary drawstate in | Simon Tatham | 2005-09-23 |
| * | Stop Light Up from eating system keypresses, which it was previously | Simon Tatham | 2005-09-01 |
| * | Optimiser placation. | Simon Tatham | 2005-09-01 |
| * | James H has implemented a new `Tricky' difficulty level in Light Up: | Simon Tatham | 2005-09-01 |
| * | Substantial infrastructure upheaval. I've separated the drawing API | Simon Tatham | 2005-08-18 |
| * | Remove conditional definition of MAX_GRIDGEN_TRIES, for consistency | Simon Tatham | 2005-08-07 |
| * | New puzzle: `Light Up', by James H. | Simon Tatham | 2005-08-04 |