aboutsummaryrefslogtreecommitdiff
path: root/lightup.c (follow)
Commit message (Expand)AuthorAge
...
* HTML Help support for Puzzles, with the same kind of automaticSimon Tatham2006-12-24
* Cleanup: it was absolutely stupid for game_wants_statusbar() to be aSimon Tatham2005-10-22
* Cleanup: remove the game_state parameter to game_colours(). No gameSimon Tatham2005-10-22
* Cleanup: the `mouse_priorities' field in the back end has been aSimon Tatham2005-10-22
* Use game_set_size() to set up the temporary drawstate inSimon Tatham2005-09-23
* Stop Light Up from eating system keypresses, which it was previouslySimon Tatham2005-09-01
* Optimiser placation.Simon Tatham2005-09-01
* James H has implemented a new `Tricky' difficulty level in Light Up:Simon Tatham2005-09-01
* Substantial infrastructure upheaval. I've separated the drawing APISimon Tatham2005-08-18
* Remove conditional definition of MAX_GRIDGEN_TRIES, for consistencySimon Tatham2005-08-07
* New puzzle: `Light Up', by James H.Simon Tatham2005-08-04