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* Don't overallocate colour memory in Loopy.Jonas Kölker2015-10-03
* Giant const patch of doom: add a 'const' to every parameter in everySimon Tatham2013-04-13
* Add 'const' to the game_params arguments in validate_desc andSimon Tatham2013-04-12
* Stop using CLUE2CHAR to translate clues into text; just do the obviousSimon Tatham2013-02-24
* Stop the analysis pass in Loopy's redraw routine from beingSimon Tatham2013-01-19
* New rule: interpret_move() is passed a pointer to the game_drawstateSimon Tatham2012-09-09
* New puzzle! Or rather, new-ish, because this one has been lying aroundSimon Tatham2012-01-22
* Changed my mind about midend_is_solved: I've now reprototyped it asSimon Tatham2011-06-19
* Fix segfault in Loopy printing, introduced when I added the dynamicSimon Tatham2011-05-11
* Portability fixes, mostly from James for Palm purposes. MostlySimon Tatham2011-05-04
* Fix warnings generated by gcc 4.6.0 about variables set but notSimon Tatham2011-05-04
* Fix two memory leaks reported by Tiago Dionizio in recent LoopySimon Tatham2011-04-26
* From James Harvey (via a period of collaborative polishing), a patchSimon Tatham2011-04-24
* Move most of face_text_pos() into grid.c, leaving in loopy.c only theSimon Tatham2011-04-23
* Replace my brute-force algorithm in face_text_pos with a more complexSimon Tatham2011-04-23
* Stop calling face_text_pos() for faces that don't need to have text inSimon Tatham2011-04-23
* Adjust the yellow used for LINE_UNKNOWN so that it's always a bitSimon Tatham2011-04-05
* Add a new deduction to Easy level, which is as small as I can make itSimon Tatham2011-04-03
* Add a function to every game backend which indicates whether a gameSimon Tatham2011-04-02
* Rework the Loopy grid drawing algorithm so that it doesn't assume whenSimon Tatham2011-04-02
* Improve the algorithm for figuring out where the number should beSimon Tatham2011-04-02
* When a lot of edges meet the same point - and, in particular, whenSimon Tatham2011-04-02
* Another patch from Chris Moore implementing two more grid types, bothSimon Tatham2011-02-24
* Patch from Chris Moore to implement an extra grid type, the 'floret'Simon Tatham2011-02-23
* Patch from Mark Wooding to reorganise Loopy's redraw function to beSimon Tatham2010-05-29
* Patch from Mark Wooding to introduce a draw_thick_line() function inSimon Tatham2010-05-29
* Minor bug fixes from James Harvey.Simon Tatham2009-12-17
* Patches from Frode Austvik to modify the effects of the mouseSimon Tatham2009-12-17
* Fix for the grid generation in the presence of particularly strangeSimon Tatham2009-11-16
* More defensive-coding fixes from James H.Simon Tatham2009-07-01
* Patch from Mark Wooding (though somewhat tampered with by me): haveSimon Tatham2009-06-21
* Patch from Lambros to make the Normal difficulty level easier, sinceSimon Tatham2009-01-07
* Standalone solver for Loopy. Bit half-hearted, since the solverSimon Tatham2009-01-07
* Patch from Lambros to improve the generality of path-generation. InSimon Tatham2008-11-04
* Lambros points out that trying to generate a 3x3 Cairo Easy gridSimon Tatham2008-09-18
* Patch from Lambros implementing error highlighting in Loopy.Simon Tatham2008-09-18
* Cosmetic: fix mismatch between game_compute_size() and game_redraw()Jacob Nevins2008-09-16
* Since the lack of this has caused portability issues in the past:Simon Tatham2008-09-13
* Patch from James H to make new-Loopy port more easily.Simon Tatham2008-09-10
* Having played new-Loopy a bit recently, I've had occasion to think aSimon Tatham2008-09-07
* How did I manage to check this in without actually trying to buildSimon Tatham2008-09-07
* Completely re-engineered version of Loopy, courtesy of LambrosSimon Tatham2008-09-06
* New infrastructure feature. Games are now permitted to beSimon Tatham2008-09-06
* A user points out that Loopy's solver relies on elements of theSimon Tatham2007-07-05
* Dariusz Olszewski's changes to support compiling for PocketPC. ThisSimon Tatham2007-02-26
* Patch from James H which shouldn't change the functionality ofSimon Tatham2007-01-15
* HTML Help support for Puzzles, with the same kind of automaticSimon Tatham2006-12-24
* Small printing fix from Gary Wong. Shows up when printing withSimon Tatham2006-12-21
* James H's Palm-compatibility updates to the latest Loopy changes,Simon Tatham2006-11-01
* Mike Pinna has done some major reworking of the Loopy solver, givingSimon Tatham2006-10-28