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* Memory management and other fixes from James H.Simon Tatham2009-06-17
* Keyboard control for Map, from James H.Simon Tatham2009-01-27
* New infrastructure feature. Games are now permitted to beSimon Tatham2008-09-06
* Revise the printing colour framework so that we can explicitlySimon Tatham2008-04-07
* General cleanups patch from James H:Simon Tatham2007-02-28
* Dariusz Olszewski's changes to support compiling for PocketPC. ThisSimon Tatham2007-02-26
* HTML Help support for Puzzles, with the same kind of automaticSimon Tatham2006-12-24
* Mike's changes to dsf.c alter the internal storage format of dsfSimon Tatham2006-11-01
* Cleanup: it was absolutely stupid for game_wants_statusbar() to be aSimon Tatham2005-10-22
* Cleanup: remove the game_state parameter to game_colours(). No gameSimon Tatham2005-10-22
* Cleanup: the `mouse_priorities' field in the back end has been aSimon Tatham2005-10-22
* Cleanup: rename random_init() to random_new(), because it actuallySimon Tatham2005-10-22
* Use game_set_size() to set up the temporary drawstate inSimon Tatham2005-09-23
* Various patches from Ben H: a fix for an outdated comment, a coupleSimon Tatham2005-09-05
* I've dithered a bit in the past about whether or not it's allowableSimon Tatham2005-09-05
* Patches from James H. The usual stuff (memory leak fixes and 16-bitSimon Tatham2005-09-03
* James H has implemented a new `Tricky' difficulty level in Light Up:Simon Tatham2005-09-01
* Ability to drag pencil marks around.Simon Tatham2005-08-31
* Terribly cunning approach to making the pencil marks look nicer,Simon Tatham2005-08-31
* Ahem; forgot about recursion. Recursive solving now shows itsSimon Tatham2005-08-31
* Now that Map has some seriously complex deductions, it's about timeSimon Tatham2005-08-31
* Forcing chains in Map give rise to a new `Hard' difficulty level.Simon Tatham2005-08-30
* Typo in comment :-)Simon Tatham2005-08-29
* Ahem. The region density at which things start to get hairy is 2/3Simon Tatham2005-08-29
* Aesthetic improvements to the Map error indicators:Simon Tatham2005-08-29
* Unreasonable mode for Map.Simon Tatham2005-08-28
* Error highlighting in Map.Simon Tatham2005-08-28
* `Solve' operation on an already solved map without an aux_info wasSimon Tatham2005-08-22
* Substantial infrastructure upheaval. I've separated the drawing APISimon Tatham2005-08-18
* Memory leak fixes from James H.Simon Tatham2005-08-13
* New puzzle: `Map'. Vaguely original, for a change.Simon Tatham2005-08-13