| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Substantial infrastructure upheaval. I've separated the drawing API | Simon Tatham | 2005-08-18 |
| * | Two tiny cleanup patches from James H. | Simon Tatham | 2005-07-17 |
| * | Get rid of the malloc in shuffle(), by defining a subfunction | Simon Tatham | 2005-07-17 |
| * | Another game from James H: `Black Box'. | Simon Tatham | 2005-07-17 |
| * | Cleanups and memory leak fixes from James H. | Simon Tatham | 2005-07-16 |
| * | Introduce a `shuffle' utility function. | Simon Tatham | 2005-07-14 |
| * | Refactoring from James H: the highlight and lowlight colour setup | Simon Tatham | 2005-07-06 |
| * | `Guess', a Mastermind clone from James Harvey. This checkin also | Simon Tatham | 2005-06-23 |
| * | The Windows RNG turns out to only give about 16 bits at a time. This | Simon Tatham | 2004-05-03 |
| * | Game configuration box for Windows, by constructing the dialog box | Simon Tatham | 2004-05-03 |
| * | Implemented text and clipping primitives in the frontend, and added | Simon Tatham | 2004-04-29 |