| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Use C99 bool within source modules. | Simon Tatham | 2018-11-13 |
| * | Replace TRUE/FALSE with C99 true/false throughout. | Simon Tatham | 2018-11-13 |
| * | Assorted char * -> const char * API changes. | Simon Tatham | 2017-10-01 |
| * | Return error messages as 'const char *', not 'char *'. | Simon Tatham | 2017-10-01 |
| * | Use a proper union in struct config_item. | Simon Tatham | 2017-10-01 |
| * | Generate special fake keypresses from menu options. | Simon Tatham | 2017-09-20 |
| * | Rework the preset menu system to permit submenus. | Simon Tatham | 2017-04-26 |
| * | In the Java front end, don't try to guess the puzzle rectangle's | Simon Tatham | 2010-11-06 |
| * | Introduce, and implement as usefully as I can in all front ends, a | Simon Tatham | 2009-12-27 |
| * | Introduce some infrastructure to permit games' print functions to | Simon Tatham | 2009-02-22 |
| * | Handle a <param name="game_id"> by passing it in to the C side as | Simon Tatham | 2008-06-26 |
| * | Michael Schierl's patch to compile the puzzles as Java applets using | Simon Tatham | 2008-06-10 |