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* Giant const patch of doom: add a 'const' to every parameter in everySimon Tatham2013-04-13
* Add 'const' to the game_params arguments in validate_desc andSimon Tatham2013-04-12
* New rule: interpret_move() is passed a pointer to the game_drawstateSimon Tatham2012-09-09
* Remove the 'cheated' flag in Range's game_ui, which was stickilySimon Tatham2011-09-18
* Changed my mind about midend_is_solved: I've now reprototyped it asSimon Tatham2011-06-19
* Portability fixes, mostly from James for Palm purposes. MostlySimon Tatham2011-05-04
* Add a function to every game backend which indicates whether a gameSimon Tatham2011-04-02
* New puzzle from Jonas Koelker: 'Range', an implementation of theSimon Tatham2010-09-14