| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Giant const patch of doom: add a 'const' to every parameter in every | Simon Tatham | 2013-04-13 |
| * | Add 'const' to the game_params arguments in validate_desc and | Simon Tatham | 2013-04-12 |
| * | New rule: interpret_move() is passed a pointer to the game_drawstate | Simon Tatham | 2012-09-09 |
| * | Remove the 'cheated' flag in Range's game_ui, which was stickily | Simon Tatham | 2011-09-18 |
| * | Changed my mind about midend_is_solved: I've now reprototyped it as | Simon Tatham | 2011-06-19 |
| * | Portability fixes, mostly from James for Palm purposes. Mostly | Simon Tatham | 2011-05-04 |
| * | Add a function to every game backend which indicates whether a game | Simon Tatham | 2011-04-02 |
| * | New puzzle from Jonas Koelker: 'Range', an implementation of the | Simon Tatham | 2010-09-14 |