index
:
puzzles
devel
master
rockbox
rockbox-devel
My sgt-puzzles tree
Franklin Wei
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
rect.c
(
follow
)
Commit message (
Expand
)
Author
Age
...
*
Patch from Chris Emerson to add a status bar to Rectangles. Apart
Simon Tatham
2005-06-10
*
Integer overflow in game_size(). Oops.
Simon Tatham
2005-06-07
*
All the games in this collection have always defined their graphics
Simon Tatham
2005-06-07
*
Introduce a new game backend function (there seem to have been a lot
Simon Tatham
2005-06-06
*
Miscellaneous fixes from James Harvey's PalmOS porting work:
Simon Tatham
2005-06-01
*
Better mouse button handling in Mines:
Simon Tatham
2005-05-31
*
Mouse-based interface for Cube: you left-click anywhere on the grid
Simon Tatham
2005-05-31
*
Added an `interactive' flag to new_game_desc(), which toggles Mines
Simon Tatham
2005-05-30
*
First cut at a game timer. Yet another backend function which
Simon Tatham
2005-05-30
*
Mines now follows the conventional approach of offering a completely
Simon Tatham
2005-05-30
*
Infrastructure change: game_anim_length and game_flash_length now
Simon Tatham
2005-05-30
*
Add the ability to use the Rectangles solver for actually solving
Simon Tatham
2005-05-28
*
Add origin-shifting (Shift+cursors) and source-shifting (Ctrl+cursors) to Net.
Jacob Nevins
2005-05-26
*
Cleanups:
Simon Tatham
2005-05-21
*
Cunning way to ensure unique solutions in generated Rectangles
Simon Tatham
2005-05-19
*
Rectangles random seed IDs shouldn't bother stating the expansion
Simon Tatham
2005-05-18
*
The game IDs for Net (and Netslide) have always been random seeds
Simon Tatham
2005-05-16
*
Allow for trailing '\0' in game_text_format() in various games.
Jacob Nevins
2005-05-04
*
Added an automatic `Solve' feature to most games. This is useful for
Simon Tatham
2005-05-02
*
Introduce the concept of a `game_aux_info' structure. This is
Simon Tatham
2005-05-02
*
Copy-to-clipboard for Rectangles.
Simon Tatham
2005-05-01
*
Introduced a new function in every game which formats a game_state
Simon Tatham
2005-05-01
*
I can never remember what that `TRUE' means in the game structure
Simon Tatham
2005-05-01
*
Rather than each game backend file exporting a whole load of
Simon Tatham
2005-01-17
*
Remove extraneous underscores at start and end of Rectangles seeds.
Simon Tatham
2004-08-17
*
After discussion with Simon, the game redraw functions are now passed a new
Jacob Nevins
2004-08-16
*
Robustness in the face of a completely configurable expansion factor.
Simon Tatham
2004-08-16
*
Fold in the expanded-grid mechanism for generating different kinds
Simon Tatham
2004-08-16
*
Added a help file, mostly thanks to Jacob.
Simon Tatham
2004-08-16
*
Fix a memory leak.
Simon Tatham
2004-05-22
*
Introduce routines in each game module to encode a set of game
Simon Tatham
2004-05-19
*
Fix `visible' calculation (again).
Simon Tatham
2004-05-12
*
Ahem. Seed validation was completely broken.
Simon Tatham
2004-05-12
*
During redraws, I now do corner analysis centrally, which enables me
Simon Tatham
2004-05-12
*
Remove vestigial code from the previous attempt at clever grid
Simon Tatham
2004-05-12
*
Fiddle with the coordinate system to see if I can improve user
Simon Tatham
2004-05-12
*
Flash on completion. Two people actually complained! :-)
Simon Tatham
2004-05-12
*
Missing draw_update call.
Simon Tatham
2004-05-11
*
Cosmetic fixes for Windows.
Simon Tatham
2004-05-11
*
We should turn off the dragging variables in the UI _whenever_
Simon Tatham
2004-05-11
*
Rectangles is now actually playable, since I've used the new UI
Simon Tatham
2004-05-11
*
Framework alteration: we now support a `game_ui' structure in
Simon Tatham
2004-05-11
*
Added a new game, `Rectangles', taken from nikoli.co.jp.
Simon Tatham
2004-05-11
[prev]