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Commit message (Expand)AuthorAge
* Rename UI_UPDATE as MOVE_UI_UPDATEBen Harris2023-06-11
* New backend functions: get_prefs and set_prefs.Simon Tatham2023-04-23
* Pass a game_ui to compute_size, print_size and print.Simon Tatham2023-04-21
* Reorganise the dsf API into three kinds of dsf.Simon Tatham2023-04-20
* Remove size parameter from dsf init and copy functions.Simon Tatham2023-04-20
* Declare all dsfs as a dedicated type name 'DSF'.Simon Tatham2023-04-20
* Consistently use snew_dsf to allocate dsfs.Simon Tatham2023-04-20
* Use a dedicated free function to free dsfs.Simon Tatham2023-04-20
* Make encode_ui() and decode_ui() optional in back-endsBen Harris2023-04-08
* Fall back to <math.h> if <tgmath.h> doesn't work.Simon Tatham2023-04-06
* Replace <math.h> with <tgmath.h> throughoutBen Harris2023-04-04
* Add an environment variable to control initial cursor visibilityBen Harris2023-03-22
* Tracks: missing \n in debug statement.Simon Tatham2023-03-10
* Tracks: set drag_s{x,y} even if starting off-gridChris Boyle2023-02-16
* Avoid invalid moves when solving TracksBen Harris2023-02-01
* Remove various unused game functionsBen Harris2023-01-31
* Tracks: tighten up the 'illegal solve submoves' fix.Simon Tatham2023-01-19
* Tracks: let solve make illegal movesChris Boyle2023-01-19
* Tracks: make sure moves are valid in execute_move()Ben Harris2023-01-15
* Last-ditch maximum size limit for TracksBen Harris2023-01-15
* Slightly better macro usage for Tracks completion flashBen Harris2022-12-30
* Clear any existing Tracks flash data when generating itBen Harris2022-12-30
* Tracks: Set the grid colour based on othersBen Harris2022-12-29
* Fancier completion flash for TracksBen Harris2022-12-27
* Tracks: Highlight more counting errors if track looks goodBen Harris2022-12-27
* Don't request a highlight colour in games that don't need oneBen Harris2022-12-14
* New backend function: current_key_label()Ben Harris2022-12-09
* tracks: Allow a smaller or non-existent border at small tile sizesBen Harris2022-12-08
* tracks: Make the keyboard cursor more visibleBen Harris2022-12-08
* Centralise initial clearing of the puzzle window.Simon Tatham2021-04-25
* Add method for frontends to query the backend's cursor location.Franklin Wei2020-12-07
* Tracks: fix a small memory leak.Simon Tatham2020-02-26
* Tracks: add reverse neighbour deduction in hard mode.Simon Tatham2020-02-26
* Tracks: new parity-based deduction.Simon Tatham2020-02-26
* Tracks: new neighbour-based deduction.Simon Tatham2020-02-26
* Tracks: add standalone solver program.Simon Tatham2020-02-26
* Tracks: make solver return max difficulty used.Simon Tatham2020-02-26
* Add missing 'static' to game-internal declarations.Simon Tatham2018-11-13
* Use C99 bool within source modules.Simon Tatham2018-11-13
* Replace TRUE/FALSE with C99 true/false throughout.Simon Tatham2018-11-13
* Adopt C99 bool in the game backend API.Simon Tatham2018-11-13
* Tracks: stop drawing background for clues in game_print.Simon Tatham2018-07-20
* Add a request_keys() function with a midend wrapper.Franklin Wei2018-04-22
* Return error messages as 'const char *', not 'char *'.Simon Tatham2017-10-01
* Use a proper union in struct config_item.Simon Tatham2017-10-01
* New name UI_UPDATE for interpret_move's return "".Simon Tatham2017-10-01
* tracks: Make error clue background whiteIan Jackson2017-09-30
* tracks: Greyscale colour initialisation: line up columnsIan Jackson2017-09-30
* tracks.c: draw_clue: Introduce bg parameterIan Jackson2017-09-30
* tracks: thicken the lines of the grid itself.Simon Tatham2017-09-29