diff options
| author | Simon Tatham <anakin@pobox.com> | 2009-12-17 18:20:32 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2009-12-17 18:20:32 +0000 |
| commit | 8628a0630c16bc01c1370a6cb15412dd27c33332 (patch) | |
| tree | 5ef85bea48b9692483b3f0f09b4f29b657e19805 /lightup.c | |
| parent | 97477f0916bd6aa9a746310e9566158d389b82d5 (diff) | |
| download | puzzles-8628a0630c16bc01c1370a6cb15412dd27c33332.zip puzzles-8628a0630c16bc01c1370a6cb15412dd27c33332.tar.gz puzzles-8628a0630c16bc01c1370a6cb15412dd27c33332.tar.bz2 puzzles-8628a0630c16bc01c1370a6cb15412dd27c33332.tar.xz | |
Minor bug fixes from James Harvey.
[originally from svn r8785]
Diffstat (limited to 'lightup.c')
| -rw-r--r-- | lightup.c | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -2066,7 +2066,7 @@ static void tile_redraw(drawing *dr, game_drawstate *ds, game_state *state, draw_rect(dr, dx, dy, TILE_SIZE, TILE_SIZE, COL_BLACK); if (ds_flags & DF_NUMBERED) { int ccol = (ds_flags & DF_NUMBERWRONG) ? COL_ERROR : COL_LIGHT; - char str[10]; + char str[32]; /* We know that this won't change over the course of the game * so it's OK to ignore this when calculating whether or not @@ -2214,7 +2214,7 @@ static void game_print(drawing *dr, game_state *state, int tilesize) if (ds_flags & DF_BLACK) { draw_rect(dr, dx, dy, TILE_SIZE, TILE_SIZE, ink); if (ds_flags & DF_NUMBERED) { - char str[10]; + char str[32]; sprintf(str, "%d", GRID(state, lights, x, y)); draw_text(dr, dx + TILE_SIZE/2, dy + TILE_SIZE/2, FONT_VARIABLE, TILE_SIZE*3/5, |