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* Bah. Try the r5766 fix again, this time without the typo.Simon Tatham2005-05-11
* Completion flashes were occasionally failing to be cleaned up if aSimon Tatham2005-05-11
* solve_game() is passed the _initial_ game state, not the most recentSimon Tatham2005-05-07
* Add 3x3 Trivial to the presets list, and make it the default.Simon Tatham2005-05-07
* Aha, here's a nice easy way to generate really hard puzzles. AddedSimon Tatham2005-05-07
* Fix outdated commentJacob Nevins2005-05-04
* Allow for trailing '\0' in game_text_format() in various games.Jacob Nevins2005-05-04
* The Twiddle shuffling algorithm was theoretically parity-unbalanced:Simon Tatham2005-05-04
* markup typoJacob Nevins2005-05-04
* I've changed my mind. For the benefit of users with slowerSimon Tatham2005-05-02
* Fix line endings when pasting on Windows.Simon Tatham2005-05-02
* Forgot to mention that you can undo a Solve operation.Simon Tatham2005-05-02
* Ahem. The `Solve' option in orientable Twiddle needs to correct theSimon Tatham2005-05-02
* Silly (but harmless) typo.Simon Tatham2005-05-02
* Added an automatic `Solve' feature to most games. This is useful forSimon Tatham2005-05-02
* Oops; forgot to check in the copy-to-clipboard option for Windows.Simon Tatham2005-05-02
* Introduce the concept of a `game_aux_info' structure. This isSimon Tatham2005-05-02
* It's actually vitally important, it turns out, to have all of theSimon Tatham2005-05-02
* The addition of a `Copy' menu item on OS X was really beginning toSimon Tatham2005-05-01
* Copy-to-clipboard for Rectangles.Simon Tatham2005-05-01
* Copy-to-clipboard facility for Fifteen, Sixteen and Twiddle.Simon Tatham2005-05-01
* Introduced a new function in every game which formats a game_stateSimon Tatham2005-05-01
* I can never remember what that `TRUE' means in the game structureSimon Tatham2005-05-01
* Remove outdated comment :-)Simon Tatham2005-05-01
* I think Windows fonts look better in bold as well.Simon Tatham2005-05-01
* Fix game IDs, which I broke in the orientability change. AlsoSimon Tatham2005-04-30
* After brainstorming with Gareth, we've decided that this is a muchSimon Tatham2005-04-30
* Bah, and of course there's a TODO comment I forgot to remove.Simon Tatham2005-04-30
* Twiddle now has an additional mode in which tile orientationSimon Tatham2005-04-30
* Pango-derived fonts seem to generally look better if I ask for themSimon Tatham2005-04-30
* New puzzle: `twiddle', generalised from a random door-unlockingSimon Tatham2005-04-30
* Added a `--generate' command-line option in the GTK port of everySimon Tatham2005-04-29
* Correct block coordinate display when standalone solver shows itsSimon Tatham2005-04-29
* Aha, even better: a Makefile hack that causes auto-detection of GTKSimon Tatham2005-04-28
* Fix inconsistent vertical centring of text in GTK (and update Solo'sSimon Tatham2005-04-27
* Patches for GTK 2. Puzzles already _built_ under GTK 2, but now itSimon Tatham2005-04-27
* Command-line solver was dividing up non-square puzzles the wrong waySimon Tatham2005-04-27
* Pattern also contains an internal solver, so here's a command-lineSimon Tatham2005-04-27
* The command-line solver's difficulty gradings now use the sameSimon Tatham2005-04-26
* Implement the remaining modes of reasoning in nsolve, and thusSimon Tatham2005-04-26
* Fix trivial UI glitch involving clicking on the border outside theSimon Tatham2005-04-26
* Remove some legacy debugging code which was breaking the MinGWSimon Tatham2005-04-25
* Oops; _actually_ add the reasoning mode I mentioned in the lastSimon Tatham2005-04-25
* Various changes prompted by my boss taking an interest:Simon Tatham2005-04-25
* Outstandingly cute mathematical transformation which allows me toSimon Tatham2005-04-24
* Introduce configurable symmetry type in generated puzzles, and dropSimon Tatham2005-04-24
* Doc tweaks for Solo.Jacob Nevins2005-04-23
* Simplify clip region handling under Windows, which also makes Solo'sSimon Tatham2005-04-23
* Visual C points out a couple of typos.Simon Tatham2005-04-23
* Initial checkin of `Solo', the number-placing puzzle popularised bySimon Tatham2005-04-23