| Commit message (Expand) | Author | Age |
| ... | |
| * | Support for `pencil marks' in Solo, by right-clicking and typing a | Simon Tatham | 2005-05-25 |
| * | Mention NetWalk and update comment | Jacob Nevins | 2005-05-24 |
| * | Avoid leading zeroes on internally generated random seeds, _just_ in | Simon Tatham | 2005-05-23 |
| * | I'm sick of `--generate' giving the same answers if you run it twice | Simon Tatham | 2005-05-23 |
| * | The GTK `--generate' option didn't validate the game parameters. It | Simon Tatham | 2005-05-23 |
| * | Net hangs if you ask it for a 2xn or nx2 wrapping puzzle with a | Simon Tatham | 2005-05-23 |
| * | Aesthetic improvements, mostly suggested by Gareth. | Simon Tatham | 2005-05-22 |
| * | Forgot to add print.py to the source archive. Ahem. | Simon Tatham | 2005-05-22 |
| * | Another tweak to the solver to make it handle blank tiles correctly. | Simon Tatham | 2005-05-22 |
| * | Special case in dead-end checking which prevents the solver falling | Simon Tatham | 2005-05-22 |
| * | The Net solver now makes use of barrier information when applied to | Simon Tatham | 2005-05-22 |
| * | It occurred to me yesterday that Net could perfectly well be played | Simon Tatham | 2005-05-22 |
| * | Ensure that an old random seed isn't left around for the user to see when a | Jacob Nevins | 2005-05-21 |
| * | Cleanups: | Simon Tatham | 2005-05-21 |
| * | Solution uniqueness for Net. Can be disabled on request (but is | Simon Tatham | 2005-05-21 |
| * | Move IDM_ABOUT so that it doesn't overlap the presets space! Ahem. | Simon Tatham | 2005-05-20 |
| * | Cunning way to ensure unique solutions in generated Rectangles | Simon Tatham | 2005-05-19 |
| * | If you paste in a random seed with different ephemeral parameters | Simon Tatham | 2005-05-18 |
| * | Rectangles random seed IDs shouldn't bother stating the expansion | Simon Tatham | 2005-05-18 |
| * | --version. | Simon Tatham | 2005-05-18 |
| * | It's a good idea to validate presets received from the environment. | Simon Tatham | 2005-05-18 |
| * | Move the colour configuration into midend.c so that it becomes | Simon Tatham | 2005-05-18 |
| * | Standalone solvers were broken by my recent API changes. | Simon Tatham | 2005-05-18 |
| * | Update doc for recent changes in Restart behaviour. | Jacob Nevins | 2005-05-17 |
| * | After much thought, I've decided that `Restart' on r is not a | Simon Tatham | 2005-05-17 |
| * | Null-terminate generated Net/Netslide descriptive game IDs. | Jacob Nevins | 2005-05-17 |
| * | Keyboard shortcuts for Twiddle: abcdABCD in line with the notation | Simon Tatham | 2005-05-17 |
| * | Just for Gareth: a means of overriding individual game colour | Simon Tatham | 2005-05-17 |
| * | `Restart' is now an undo-able action: it appends a move to the end | Simon Tatham | 2005-05-17 |
| * | comment c'n'p error | Jacob Nevins | 2005-05-17 |
| * | Cube's dup_game() function was missing a field. Oops. | Simon Tatham | 2005-05-17 |
| * | The game IDs for Net (and Netslide) have always been random seeds | Simon Tatham | 2005-05-16 |
| * | Missed a vital semicolon off the Cygwin version.c makefile fragment. | Simon Tatham | 2005-05-15 |
| * | Er, except that I already had a makedist.sh. Transferred new version | Simon Tatham | 2005-05-15 |
| * | Added automatic determination of the SVN revision number if a build | Simon Tatham | 2005-05-15 |
| * | Introduce a versioning mechanism, and an `About' box in all front | Simon Tatham | 2005-05-15 |
| * | I've had two complaints that Solo ought to recognise the numeric | Simon Tatham | 2005-05-12 |
| * | The two Rubik-like puzzles, Sixteen and Twiddle, now support an | Simon Tatham | 2005-05-11 |
| * | Bah. Try the r5766 fix again, this time without the typo. | Simon Tatham | 2005-05-11 |
| * | Completion flashes were occasionally failing to be cleaned up if a | Simon Tatham | 2005-05-11 |
| * | solve_game() is passed the _initial_ game state, not the most recent | Simon Tatham | 2005-05-07 |
| * | Add 3x3 Trivial to the presets list, and make it the default. | Simon Tatham | 2005-05-07 |
| * | Aha, here's a nice easy way to generate really hard puzzles. Added | Simon Tatham | 2005-05-07 |
| * | Fix outdated comment | Jacob Nevins | 2005-05-04 |
| * | Allow for trailing '\0' in game_text_format() in various games. | Jacob Nevins | 2005-05-04 |
| * | The Twiddle shuffling algorithm was theoretically parity-unbalanced: | Simon Tatham | 2005-05-04 |
| * | markup typo | Jacob Nevins | 2005-05-04 |
| * | I've changed my mind. For the benefit of users with slower | Simon Tatham | 2005-05-02 |
| * | Fix line endings when pasting on Windows. | Simon Tatham | 2005-05-02 |
| * | Forgot to mention that you can undo a Solve operation. | Simon Tatham | 2005-05-02 |