| Commit message (Expand) | Author | Age |
| ... | |
| * | During redraws, I now do corner analysis centrally, which enables me | Simon Tatham | 2004-05-12 |
| * | Remove vestigial code from the previous attempt at clever grid | Simon Tatham | 2004-05-12 |
| * | Fiddle with the coordinate system to see if I can improve user | Simon Tatham | 2004-05-12 |
| * | Flash on completion. Two people actually complained! :-) | Simon Tatham | 2004-05-12 |
| * | Missing draw_update call. | Simon Tatham | 2004-05-11 |
| * | Rename the Windows Net executable, due to its clash with the system | Simon Tatham | 2004-05-11 |
| * | Now we have the UI abstraction, use it to implement keyboard control | Simon Tatham | 2004-05-11 |
| * | And I _always_ forget to clear the background when first drawing the | Simon Tatham | 2004-05-11 |
| * | Cosmetic fixes for Windows. | Simon Tatham | 2004-05-11 |
| * | Don't rush move animation to a conclusion on a subsequent keypress | Simon Tatham | 2004-05-11 |
| * | We should turn off the dragging variables in the UI _whenever_ | Simon Tatham | 2004-05-11 |
| * | Rectangles is now actually playable, since I've used the new UI | Simon Tatham | 2004-05-11 |
| * | Oops - missed a bit in the GTK front end :-) | Simon Tatham | 2004-05-11 |
| * | Framework alteration: we now support a `game_ui' structure in | Simon Tatham | 2004-05-11 |
| * | Added a new game, `Rectangles', taken from nikoli.co.jp. | Simon Tatham | 2004-05-11 |
| * | Forgot to initialise the font variables in the Windows frontend structure. | Simon Tatham | 2004-05-04 |
| * | Forgot to set up the initial value of checkboxes. | Simon Tatham | 2004-05-04 |
| * | dupstr() should take a const char *. In particular, this allows | Simon Tatham | 2004-05-04 |
| * | Net puzzles more than 32 tiles wide weren't working properly due to | Simon Tatham | 2004-05-04 |
| * | Peter Maydell points out that the README misspells `Makefile' as | Simon Tatham | 2004-05-04 |
| * | Uninitialised variable caused ultra-wide windows. Silly. | Simon Tatham | 2004-05-04 |
| * | Add a README. | Simon Tatham | 2004-05-03 |
| * | Shell script to prepare a source distribution archive. | Simon Tatham | 2004-05-03 |
| * | Add a licence file. | Simon Tatham | 2004-05-03 |
| * | Redraws during undo in Sixteen had been broken by my faffing about | Simon Tatham | 2004-05-03 |
| * | GTK and Windows appear to handle timers very differently: | Simon Tatham | 2004-05-03 |
| * | Make Return and Escape work reliably in GTK dialog boxes. | Simon Tatham | 2004-05-03 |
| * | The Windows RNG turns out to only give about 16 bits at a time. This | Simon Tatham | 2004-05-03 |
| * | Implement selection of game seeds, by reusing the config box | Simon Tatham | 2004-05-03 |
| * | `Fifteen' was getting the parity wrong on any size of board where | Simon Tatham | 2004-05-03 |
| * | Game configuration box for Windows, by constructing the dialog box | Simon Tatham | 2004-05-03 |
| * | `BOOLEAN' is a term already used by Win32. Bah. Change terminology. | Simon Tatham | 2004-05-02 |
| * | Configuration dialog box, on the GTK front end only as yet. | Simon Tatham | 2004-05-01 |
| * | Remove arbitrary restriction on Net minimum game size. (Awww, cute | Simon Tatham | 2004-05-01 |
| * | Wrap the status bar in a viewport, to avoid it expanding if the text | Simon Tatham | 2004-05-01 |
| * | The cube was being drawn slightly differently on the top and left | Simon Tatham | 2004-05-01 |
| * | Keep the status bar in better sync with the game display. | Simon Tatham | 2004-04-30 |
| * | We were forgetting to count the final move. | Simon Tatham | 2004-04-30 |
| * | Incorrect placing of the polyhedron sometimes left it on a blue | Simon Tatham | 2004-04-30 |
| * | Added a status bar. | Simon Tatham | 2004-04-29 |
| * | Implemented text and clipping primitives in the frontend, and added | Simon Tatham | 2004-04-29 |
| * | `There's always one'. Add nullgame to .cvsignore. | Simon Tatham | 2004-04-29 |
| * | Add a template file defining the null game. | Simon Tatham | 2004-04-29 |
| * | Add a new game concept called a `flash'. This is a graphical effect | Simon Tatham | 2004-04-28 |
| * | Have each game declare a name which is used for window titles etc. | Simon Tatham | 2004-04-28 |
| * | Shift-click is equivalent to middle-click. This is mostly for | Simon Tatham | 2004-04-28 |
| * | Fix zillions of MSVC compiler warnings. Sigh. | Simon Tatham | 2004-04-28 |
| * | Introduce diagonal movement keys on the numeric keypad, and use them | Simon Tatham | 2004-04-28 |
| * | Add .map and .rsp files to .cvsignore. | Simon Tatham | 2004-04-28 |
| * | More robust timer handling in GTK: never create a new timer when one | Simon Tatham | 2004-04-28 |