| Commit message (Expand) | Author | Age |
| ... | |
| * | Improve OS X help: split back up into multiple files (thanks to | Simon Tatham | 2005-01-24 |
| * | The #definition of COMBINED was done very badly: it was a piece of | Simon Tatham | 2005-01-24 |
| * | First cut at online help under OS X. I just built the HTML version | Simon Tatham | 2005-01-24 |
| * | The main grid outline in Pattern was asymmetric between the top/left | Simon Tatham | 2005-01-24 |
| * | Fix two window-resizing bugs introduced by the addition of the status bar. | Simon Tatham | 2005-01-24 |
| * | Improve fatal error handling. | Simon Tatham | 2005-01-24 |
| * | Added a dock menu which makes it more convenient to launch a new | Simon Tatham | 2005-01-24 |
| * | Status bar support. | Simon Tatham | 2005-01-24 |
| * | Implemented the configurable dialog box mechanism, allowing custom | Simon Tatham | 2005-01-23 |
| * | Added a framework for putting things other than the binary into a | Simon Tatham | 2005-01-23 |
| * | Ah, no, _that_ fixes the malloc problem. I'd forgotten that midend.c | Simon Tatham | 2005-01-23 |
| * | I _think_ this has just fixed an uninitialised-memory bug, but I'm | Simon Tatham | 2005-01-23 |
| * | Dynamically frob the menu bar to achieve selection of game presets. | Simon Tatham | 2005-01-23 |
| * | Flesh out the menus a bit. | Simon Tatham | 2005-01-23 |
| * | Update TODO. | Simon Tatham | 2005-01-22 |
| * | Initial checkin of a Mac OS X port of puzzles, using Cocoa. All | Simon Tatham | 2005-01-22 |
| * | Arrange that we really _can_ compile all the puzzles into a single | Simon Tatham | 2005-01-22 |
| * | Rather than each game backend file exporting a whole load of | Simon Tatham | 2005-01-17 |
| * | Add a `jumble' key (`J') to Net, which scrambles the positions of all unlocked | Jacob Nevins | 2004-12-22 |
| * | Add grotty casts to prevent negative -> large positive conversion of cursor | Jacob Nevins | 2004-12-17 |
| * | Tweak Pattern doc for consistency with other puzzles. | Jacob Nevins | 2004-12-08 |
| * | Bah; r4954 introduced an array overrun. | Simon Tatham | 2004-12-08 |
| * | Game completion detection was occasionally failing to spot a | Simon Tatham | 2004-12-08 |
| * | New puzzle: `pattern'. | Simon Tatham | 2004-12-07 |
| * | Move MODULE files out of individual project directories into a | Simon Tatham | 2004-11-18 |
| * | Remove .cvsignore files on all active branches. | Simon Tatham | 2004-11-16 |
| * | Move the deactivate_timer() call from window_destroy() into | Simon Tatham | 2004-09-06 |
| * | Deactivate the timer when we destroy the puzzle window. Otherwise it | Simon Tatham | 2004-09-01 |
| * | Now we have the `dir' parameter, we should use it where it makes | Simon Tatham | 2004-08-17 |
| * | Remove extraneous underscores at start and end of Rectangles seeds. | Simon Tatham | 2004-08-17 |
| * | Net's redraw function now uses the `dir' argument to determine whether it's | Jacob Nevins | 2004-08-16 |
| * | After discussion with Simon, the game redraw functions are now passed a new | Jacob Nevins | 2004-08-16 |
| * | UI nit: make cursor visible upon use of A/S/D keyboard controls. | Jacob Nevins | 2004-08-16 |
| * | This repository needs to have a copy of mkfiles.pl, although really | Simon Tatham | 2004-08-16 |
| * | Clarify that difficulty does not increase forever as you increase | Simon Tatham | 2004-08-16 |
| * | Robustness in the face of a completely configurable expansion factor. | Simon Tatham | 2004-08-16 |
| * | Moved my puzzle collection out into ixion's main CVS area, so here's | Simon Tatham | 2004-08-16 |
| * | Just for convenience, a docs Makefile, outside the main mkfiles.pl | Simon Tatham | 2004-08-16 |
| * | Fold in the expanded-grid mechanism for generating different kinds | Simon Tatham | 2004-08-16 |
| * | Added a help file, mostly thanks to Jacob. | Simon Tatham | 2004-08-16 |
| * | Failed to connect up the `destroy' signal in error_box(), causing | Simon Tatham | 2004-07-30 |
| * | HACKING should be in .cvsignore. | Simon Tatham | 2004-07-05 |
| * | Richard B's utterly evil `netslide': cross between Net and Sixteen. | Simon Tatham | 2004-05-26 |
| * | Added the beginnings of a hacking guide. | Simon Tatham | 2004-05-24 |
| * | makedist.sh should be silent. | Simon Tatham | 2004-05-22 |
| * | Fix a memory leak. | Simon Tatham | 2004-05-22 |
| * | Now that we have string-encodable game parameters, let's support a | Simon Tatham | 2004-05-20 |
| * | Introduce routines in each game module to encode a set of game | Simon Tatham | 2004-05-19 |
| * | Fix `visible' calculation (again). | Simon Tatham | 2004-05-12 |
| * | Ahem. Seed validation was completely broken. | Simon Tatham | 2004-05-12 |