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* GTK and Windows appear to handle timers very differently:Simon Tatham2004-05-03
* The Windows RNG turns out to only give about 16 bits at a time. ThisSimon Tatham2004-05-03
* Implement selection of game seeds, by reusing the config boxSimon Tatham2004-05-03
* `BOOLEAN' is a term already used by Win32. Bah. Change terminology.Simon Tatham2004-05-02
* Configuration dialog box, on the GTK front end only as yet.Simon Tatham2004-05-01
* The cube was being drawn slightly differently on the top and leftSimon Tatham2004-05-01
* We were forgetting to count the final move.Simon Tatham2004-04-30
* Incorrect placing of the polyhedron sometimes left it on a blueSimon Tatham2004-04-30
* Added a status bar.Simon Tatham2004-04-29
* Implemented text and clipping primitives in the frontend, and addedSimon Tatham2004-04-29
* Add a new game concept called a `flash'. This is a graphical effectSimon Tatham2004-04-28
* Have each game declare a name which is used for window titles etc.Simon Tatham2004-04-28
* Fix zillions of MSVC compiler warnings. Sigh.Simon Tatham2004-04-28
* Introduce diagonal movement keys on the numeric keypad, and use themSimon Tatham2004-04-28
* Add a menu bar, in both Windows and GTK. In particular, game modulesSimon Tatham2004-04-28
* Implemented Cube, in a sufficiently general way that it also handlesSimon Tatham2004-04-27
* Initial checkin of a portable framework for writing small GUI puzzleSimon Tatham2004-04-25