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filling.c
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Author
Age
*
move_cursor(): handle visible flag; return useful value
Ben Harris
2023-08-09
*
Distinguish MOVE_UNUSED from MOVE_NO_EFFECT in Filling
Ben Harris
2023-06-24
*
Rename UI_UPDATE as MOVE_UI_UPDATE
Ben Harris
2023-06-11
*
New backend functions: get_prefs and set_prefs.
Simon Tatham
2023-04-23
*
Pass a game_ui to compute_size, print_size and print.
Simon Tatham
2023-04-21
*
Filling: switch to using dsf_minimal in minimize_clue_set.
Simon Tatham
2023-04-21
*
Reorganise the dsf API into three kinds of dsf.
Simon Tatham
2023-04-20
*
Remove size parameter from dsf init and copy functions.
Simon Tatham
2023-04-20
*
Declare all dsfs as a dedicated type name 'DSF'.
Simon Tatham
2023-04-20
*
Remove a direct use of dsf internals in Filling.
Simon Tatham
2023-04-20
*
Consistently use snew_dsf to allocate dsfs.
Simon Tatham
2023-04-20
*
Use a dedicated free function to free dsfs.
Simon Tatham
2023-04-20
*
Make encode_ui() and decode_ui() optional in back-ends
Ben Harris
2023-04-08
*
Fall back to <math.h> if <tgmath.h> doesn't work.
Simon Tatham
2023-04-06
*
Replace <math.h> with <tgmath.h> throughout
Ben Harris
2023-04-04
*
Add an environment variable to control initial cursor visibility
Ben Harris
2023-03-22
*
Remove various unused game functions
Ben Harris
2023-01-31
*
Add validate_params bounds checks in a few more games.
Simon Tatham
2023-01-22
*
Filling: validate length of auto-solve move strings
Ben Harris
2023-01-15
*
Tweak Filling greys to better distinguish selected and completed
Chris Boyle
2022-12-15
*
New backend function: current_key_label()
Ben Harris
2022-12-09
*
Remove setting of indent-tabs-mode from filling.c
Ben Harris
2022-11-10
*
Centralise initial clearing of the puzzle window.
Simon Tatham
2021-04-25
*
Filling grid gen: slightly randomise neighbour selection.
Simon Tatham
2021-03-29
*
Filling: remove directional bias in grid generation.
Simon Tatham
2021-03-29
*
Filling: fix assertion failure in 3x1 game generation.
Simon Tatham
2021-03-29
*
Add method for frontends to query the backend's cursor location.
Franklin Wei
2020-12-07
*
Use C99 bool within source modules.
Simon Tatham
2018-11-13
*
Replace TRUE/FALSE with C99 true/false throughout.
Simon Tatham
2018-11-13
*
Adopt C99 bool in the game backend API.
Simon Tatham
2018-11-13
*
C89 build fixes.
Simon Tatham
2018-04-25
*
Add a request_keys() function with a midend wrapper.
Franklin Wei
2018-04-22
*
Standardise character encoding of source tree on UTF-8.
Simon Tatham
2017-11-18
*
Make the code base clean under -Wwrite-strings.
Simon Tatham
2017-10-01
*
Return error messages as 'const char *', not 'char *'.
Simon Tatham
2017-10-01
*
Use a proper union in struct config_item.
Simon Tatham
2017-10-01
*
New name UI_UPDATE for interpret_move's return "".
Simon Tatham
2017-10-01
*
Rework the preset menu system to permit submenus.
Simon Tatham
2017-04-26
*
Fix array overruns in the new Filling solver pass.
Simon Tatham
2015-10-21
*
Enhance Filling's solver to handle large ghost regions.
Simon Tatham
2015-10-20
*
Produce shorter Filling descriptions by run-length encoding 0s.
Jonas Kölker
2015-10-18
*
Render Filling presets as 'WxH', not 'HxW'.
Jonas Kölker
2015-10-03
*
Greatly improve and speed up the Filling instance generation.
Jonas Kölker
2015-10-03
*
Greatly increase the speed of the Filling solver.
Jonas Kölker
2015-10-03
*
Filling: enable keyboard-driven cursor dragging mode.
Jonas Kölker
2015-10-03
*
Giant const patch of doom: add a 'const' to every parameter in every
Simon Tatham
2013-04-13
*
Fix a memory management bug in Filling: in some situations its
Simon Tatham
2013-04-13
*
Add 'const' to the game_params arguments in validate_desc and
Simon Tatham
2013-04-12
*
New rule: interpret_move() is passed a pointer to the game_drawstate
Simon Tatham
2012-09-09
*
Patch from Jonas Koelker to improve Filling's error highlighting: as
Simon Tatham
2012-05-14
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