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* Minor bug fixes from James Harvey.Simon Tatham2009-12-17
* Patches from Frode Austvik to modify the effects of the mouseSimon Tatham2009-12-17
* Fix for the grid generation in the presence of particularly strangeSimon Tatham2009-11-16
* More defensive-coding fixes from James H.Simon Tatham2009-07-01
* Patch from Mark Wooding (though somewhat tampered with by me): haveSimon Tatham2009-06-21
* Patch from Lambros to make the Normal difficulty level easier, sinceSimon Tatham2009-01-07
* Standalone solver for Loopy. Bit half-hearted, since the solverSimon Tatham2009-01-07
* Patch from Lambros to improve the generality of path-generation. InSimon Tatham2008-11-04
* Lambros points out that trying to generate a 3x3 Cairo Easy gridSimon Tatham2008-09-18
* Patch from Lambros implementing error highlighting in Loopy.Simon Tatham2008-09-18
* Cosmetic: fix mismatch between game_compute_size() and game_redraw()Jacob Nevins2008-09-16
* Since the lack of this has caused portability issues in the past:Simon Tatham2008-09-13
* Patch from James H to make new-Loopy port more easily.Simon Tatham2008-09-10
* Having played new-Loopy a bit recently, I've had occasion to think aSimon Tatham2008-09-07
* How did I manage to check this in without actually trying to buildSimon Tatham2008-09-07
* Completely re-engineered version of Loopy, courtesy of LambrosSimon Tatham2008-09-06
* New infrastructure feature. Games are now permitted to beSimon Tatham2008-09-06
* A user points out that Loopy's solver relies on elements of theSimon Tatham2007-07-05
* Dariusz Olszewski's changes to support compiling for PocketPC. ThisSimon Tatham2007-02-26
* Patch from James H which shouldn't change the functionality ofSimon Tatham2007-01-15
* HTML Help support for Puzzles, with the same kind of automaticSimon Tatham2006-12-24
* Small printing fix from Gary Wong. Shows up when printing withSimon Tatham2006-12-21
* James H's Palm-compatibility updates to the latest Loopy changes,Simon Tatham2006-11-01
* Mike Pinna has done some major reworking of the Loopy solver, givingSimon Tatham2006-10-28
* Cleanup patch from Ben Hutchings, fixing some odd-looking rangeSimon Tatham2006-05-20
* Patch from Ben Hutchings to prevent memory leakage during Loopy gameSimon Tatham2006-05-20
* Revert a change in an assertion made in r6299. It was right theSimon Tatham2006-01-05
* Cleanup: it was absolutely stupid for game_wants_statusbar() to be aSimon Tatham2005-10-22
* Cleanup: remove the game_state parameter to game_colours(). No gameSimon Tatham2005-10-22
* Cleanup: the `mouse_priorities' field in the back end has been aSimon Tatham2005-10-22
* loopy_diffnames[] isn't used, and provokes a warning on OS X.Simon Tatham2005-10-13
* Use game_set_size() to set up the temporary drawstate inSimon Tatham2005-09-23
* Bug fix from James H: prevent LINEWIDTH ever reaching zero.Simon Tatham2005-09-18
* Another optimisation patch from Mike, which (among other things)Simon Tatham2005-09-18
* Optimisation patch from Mike: remember which squares we've entirelySimon Tatham2005-09-15
* Patch from Mike: fix an array indexing error in the clueSimon Tatham2005-09-13
* Patch from Mike:Simon Tatham2005-09-12
* Minor improvement to initial loop generation.Simon Tatham2005-09-11
* Patch from Ton van Overbeek to correct Loopy's misplaced line endsSimon Tatham2005-09-04
* Palm fixes for Loopy from James H: a #ifdef SLOW_SYSTEM, and anSimon Tatham2005-09-01
* Memory leak and type safety fixes from James H.Simon Tatham2005-08-25
* Phil Bordelon points out that the general convention is to orientSimon Tatham2005-08-25
* Mike points out that I made an error in one of the presets...Simon Tatham2005-08-25
* Optimiser placation for OS X gcc.Simon Tatham2005-08-24
* New puzzle: `Loopy', an implementation of Nikoli's `Slither Link' orSimon Tatham2005-08-24