index
:
puzzles
devel
master
rockbox
rockbox-devel
My sgt-puzzles tree
Franklin Wei
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
mines.c
(
follow
)
Commit message (
Expand
)
Author
Age
*
New rule: interpret_move() is passed a pointer to the game_drawstate
Simon Tatham
2012-09-09
*
Vary the behaviour of Mines's solve function depending on whether the
Simon Tatham
2012-06-10
*
Changed my mind about midend_is_solved: I've now reprototyped it as
Simon Tatham
2011-06-19
*
Fix warnings generated by gcc 4.6.0 about variables set but not
Simon Tatham
2011-05-04
*
Add a function to every game backend which indicates whether a game
Simon Tatham
2011-04-02
*
Redo Mines and Inertia's mine graphics using an actual circle rather
Simon Tatham
2009-09-13
*
Patches from James H to add or improve arrow-key-driven cursors for
Simon Tatham
2009-01-08
*
New infrastructure feature. Games are now permitted to be
Simon Tatham
2008-09-06
*
Dariusz Olszewski's changes to support compiling for PocketPC. This
Simon Tatham
2007-02-26
*
HTML Help support for Puzzles, with the same kind of automatic
Simon Tatham
2006-12-24
*
Mines's error signalling is highly asymmetric: if you erroneously
Simon Tatham
2006-02-20
*
Cleanup: remove the `just_used_solve' field from a number of games
Simon Tatham
2005-10-22
*
Cleanup: it was absolutely stupid for game_wants_statusbar() to be a
Simon Tatham
2005-10-22
*
Cleanup: remove the game_state parameter to game_colours(). No game
Simon Tatham
2005-10-22
*
Noticed recently that bitcount16() isn't 16-bit clean due to signed
Simon Tatham
2005-10-22
*
James H has implemented a new `Tricky' difficulty level in Light Up:
Simon Tatham
2005-09-01
*
Substantial infrastructure upheaval. I've separated the drawing API
Simon Tatham
2005-08-18
*
Cleanups to completion flashes: all four of these games used to
Simon Tatham
2005-08-05
*
Patches from Ben Hutchings to fix failures of sscanf error checking.
Simon Tatham
2005-07-29
*
game_timing_state() now has access to the game_ui. This means that
Simon Tatham
2005-07-10
*
Subtle UI change to Mines. Although I mostly find the unified left-
Simon Tatham
2005-07-10
*
Add a `full' parameter to validate_params(), analogous to the one in
Jacob Nevins
2005-07-05
*
Enhancements to mkfiles.pl and Recipe to arrange for the auxiliary
Simon Tatham
2005-07-05
*
Refactored the game_size() interface, which was getting really
Simon Tatham
2005-07-05
*
draw_polygon() and draw_circle() have always had a portability
Simon Tatham
2005-07-03
*
General robustness patch from James Harvey:
Simon Tatham
2005-06-30
*
Validation of random-state-type game descriptions was broken. This
Simon Tatham
2005-06-29
*
New {en,de}code_ui functions should be static. Oops.
Simon Tatham
2005-06-28
*
More serialisation changes: the game_aux_info structure has now been
Simon Tatham
2005-06-28
*
Another function pair required for serialisation; these ones save
Simon Tatham
2005-06-28
*
Annoying special cases for Mines.
Simon Tatham
2005-06-28
*
Re-architecting of the game backend interface. make_move() has been
Simon Tatham
2005-06-27
*
`Guess', a Mastermind clone from James Harvey. This checkin also
Simon Tatham
2005-06-23
*
Infrastructure change which I've been thinking about for a while:
Simon Tatham
2005-06-17
*
All the games in this collection have always defined their graphics
Simon Tatham
2005-06-07
*
Introduce a new game backend function (there seem to have been a lot
Simon Tatham
2005-06-06
*
Small UI bug: LEFT_RELEASEs were being thrown away completely if
Simon Tatham
2005-06-04
*
Unique solubility in Mines means that you can massively increase the
Simon Tatham
2005-06-03
*
Standalone compilation mode which turns mines.c into a little
Simon Tatham
2005-06-02
*
Fix various departures from C found by `gcc -ansi -pedantic'. I
Simon Tatham
2005-06-02
*
Miscellaneous fixes from James Harvey's PalmOS porting work:
Simon Tatham
2005-06-01
*
Arrange that random seeds are as harmonised as they can reasonably
Simon Tatham
2005-06-01
*
I've proved that a grid dimension of 2 is capable of irretrievably
Simon Tatham
2005-06-01
*
Gareth points out that the recess highlights around the outside of
Simon Tatham
2005-06-01
*
Typo in click bounds checking.
Simon Tatham
2005-06-01
*
Better mouse button handling in Mines:
Simon Tatham
2005-05-31
*
Bah, and remove the TODO item. As usual.
Simon Tatham
2005-05-31
*
Now _this_ is what Undo ought to be doing in a Minesweeper clone.
Simon Tatham
2005-05-31
*
Aha! It turns out, after a bit of failure-mode profiling, that when
Simon Tatham
2005-05-31
*
valgrind spotted this array underrun. I wonder if this might have
Simon Tatham
2005-05-31
[next]