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Author
Age
*
New rule: interpret_move() is passed a pointer to the game_drawstate
Simon Tatham
2012-09-09
*
Don't fail an assertion when setting up the provided clues at the
Simon Tatham
2012-07-29
*
Correct kdiff setting.
Simon Tatham
2012-02-02
*
Don't try to run solver_killer_sums on a Killer cage with only one
Simon Tatham
2012-02-02
*
Fix a couple of typos in messages.
Simon Tatham
2012-02-02
*
Changed my mind about midend_is_solved: I've now reprototyped it as
Simon Tatham
2011-06-19
*
Fix mismatch between printf format strings and arguments in some
Simon Tatham
2011-04-11
*
Add a function to every game backend which indicates whether a game
Simon Tatham
2011-04-02
*
Jonas Koelker points out that the backspace key didn't work in GTK
Simon Tatham
2009-12-20
*
Memory management and other fixes from James H.
Simon Tatham
2009-06-17
*
Fix a misdesign I must have missed when I reviewed the Killer patch:
Simon Tatham
2009-04-30
*
check_valid() wasn't checking that Killer cages contain at most one
Simon Tatham
2009-04-29
*
Patch from James H to provide 16-bit-int cleanliness in Killer Solo.
Simon Tatham
2009-03-02
*
Fix cosmetic glitch in the interaction between Killer and Jigsaw
Simon Tatham
2009-02-24
*
A substantial patch to Solo from Bernd Schmidt, adding support for
Simon Tatham
2009-02-22
*
Keyboard control patch for Solo, from James H.
Simon Tatham
2009-01-19
*
Patch from Chris Boyle to prevent Solo's inter-block dividing lines
Simon Tatham
2008-11-02
*
New infrastructure feature. Games are now permitted to be
Simon Tatham
2008-09-06
*
Shamelessly pander to compilers whose data flow warning systems
Simon Tatham
2008-04-14
*
Having got Jigsaw mode generation working at reasonable speed, we
Simon Tatham
2008-04-08
*
Improvements to filled-grid generation. Introduced a cunning idea
Simon Tatham
2008-04-08
*
Revise the printing colour framework so that we can explicitly
Simon Tatham
2008-04-07
*
Pedantic tweaks to allow successful compilation on Windows. (gcc
Simon Tatham
2008-04-07
*
Substantial reworking of Solo so that it implements both Sudoku-X
Simon Tatham
2008-04-07
*
Gary Wong observes that solo's decode_params() is overenthusiastic
Simon Tatham
2007-03-11
*
Gary Wong points out that solosolver's verbose output is
Simon Tatham
2007-03-11
*
Dariusz Olszewski's changes to support compiling for PocketPC. This
Simon Tatham
2007-02-26
*
Phil Bordelon points out an off-by-one error: since Solo doesn't use
Simon Tatham
2007-01-15
*
HTML Help support for Puzzles, with the same kind of automatic
Simon Tatham
2006-12-24
*
Cleanup: it was absolutely stupid for game_wants_statusbar() to be a
Simon Tatham
2005-10-22
*
Cleanup: remove the game_state parameter to game_colours(). No game
Simon Tatham
2005-10-22
*
Cleanup: the `mouse_priorities' field in the back end has been a
Simon Tatham
2005-10-22
*
Richard Earnshaw points out that if you enter an out-of-range number
Simon Tatham
2005-10-10
*
Use game_set_size() to set up the temporary drawstate in
Simon Tatham
2005-09-23
*
I am again gormless! When I overhauled Solo's grid generator in
Simon Tatham
2005-09-12
*
Someone points out that the Solo text formatter would be a lot
Simon Tatham
2005-09-02
*
James H has implemented a new `Tricky' difficulty level in Light Up:
Simon Tatham
2005-09-01
*
Implemented a couple more reasoning modes for Extreme difficulty
Simon Tatham
2005-08-30
*
Backspace and Delete keys now function like Space in Solo.
Simon Tatham
2005-08-29
*
Brand new difficulty level in Solo. The other day Gareth and I
Simon Tatham
2005-08-24
*
Substantial infrastructure upheaval. I've separated the drawing API
Simon Tatham
2005-08-18
*
I am COMPLETELY GORMLESS. The Solo grid generator, when eliminating
Simon Tatham
2005-08-04
*
Sanity-checking patch from Phil Bordelon: since Solo can't cope with
Simon Tatham
2005-07-16
*
Cleanups to Solo:
Simon Tatham
2005-07-14
*
game_timing_state() now has access to the game_ui. This means that
Simon Tatham
2005-07-10
*
Move various printf()s after declarations.
Jacob Nevins
2005-07-06
*
Unify the two solvers in Solo. nsolve has now had recursion
Simon Tatham
2005-07-06
*
Add a `full' parameter to validate_params(), analogous to the one in
Jacob Nevins
2005-07-05
*
Enhancements to mkfiles.pl and Recipe to arrange for the auxiliary
Simon Tatham
2005-07-05
*
Refactored the game_size() interface, which was getting really
Simon Tatham
2005-07-05
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