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unequal.c
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Author
Age
*
Make encode_ui() and decode_ui() optional in back-ends
Ben Harris
2023-04-08
*
Fall back to <math.h> if <tgmath.h> doesn't work.
Simon Tatham
2023-04-06
*
Replace <math.h> with <tgmath.h> throughout
Ben Harris
2023-04-04
*
Add an environment variable to control initial cursor visibility
Ben Harris
2023-03-22
*
Unequal: use %u to format an unsigned int
Ben Harris
2023-02-18
*
Fix missing statics and #includes on variables.
Simon Tatham
2023-02-18
*
Don't allow moves that change the constraints in Unequal
Ben Harris
2023-02-11
*
Unequal: fix sense error in latin_solver_alloc fix.
Simon Tatham
2023-02-08
*
Unequal: Don't insist that solve moves must actually solve
Ben Harris
2023-02-05
*
latin_solver_alloc: handle clashing numbers in input grid.
Simon Tatham
2023-02-05
*
Remove various unused game functions
Ben Harris
2023-01-31
*
When filling in or blanking a square, don't generate null moves
Ben Harris
2022-12-27
*
New backend function: current_key_label()
Ben Harris
2022-12-09
*
Add method for frontends to query the backend's cursor location.
Franklin Wei
2020-12-07
*
Unequal: fill in the latin.c validator function.
Simon Tatham
2020-05-23
*
latin.c: call a user-provided validator function. [NFC]
Simon Tatham
2020-05-23
*
Add missing 'static' to game-internal declarations.
Simon Tatham
2018-11-13
*
Use C99 bool within source modules.
Simon Tatham
2018-11-13
*
Replace TRUE/FALSE with C99 true/false throughout.
Simon Tatham
2018-11-13
*
Adopt C99 bool in the game backend API.
Simon Tatham
2018-11-13
*
C89 build fixes.
Simon Tatham
2018-04-25
*
Make static keyword come first everywhere.
Franklin Wei
2018-04-25
*
Add a request_keys() function with a midend wrapper.
Franklin Wei
2018-04-22
*
Unequal: run check_complete() after a hint move.
Simon Tatham
2017-10-20
*
Make the code base clean under -Wwrite-strings.
Simon Tatham
2017-10-01
*
Assorted char * -> const char * API changes.
Simon Tatham
2017-10-01
*
Return error messages as 'const char *', not 'char *'.
Simon Tatham
2017-10-01
*
Use a proper union in struct config_item.
Simon Tatham
2017-10-01
*
New name UI_UPDATE for interpret_move's return "".
Simon Tatham
2017-10-01
*
Rework the preset menu system to permit submenus.
Simon Tatham
2017-04-26
*
Correct a logic error in Unequal game desc validation.
Simon Tatham
2016-12-11
*
Allow marking of clues as exhausted in Unequal.
Jonas Kölker
2015-10-03
*
Unequal: stop ignoring keys 'h' and 'm' while cursor active.
Jonas Kölker
2015-10-03
*
Giant const patch of doom: add a 'const' to every parameter in every
Simon Tatham
2013-04-13
*
Add 'const' to the game_params arguments in validate_desc and
Simon Tatham
2013-04-12
*
New rule: interpret_move() is passed a pointer to the game_drawstate
Simon Tatham
2012-09-09
*
Changed my mind about midend_is_solved: I've now reprototyped it as
Simon Tatham
2011-06-19
*
Pass background colour as a parameter to draw_gts and draw_adjs, so
Simon Tatham
2011-05-22
*
Fix warnings generated by gcc 4.6.0 about variables set but not
Simon Tatham
2011-05-04
*
Add a function to every game backend which indicates whether a game
Simon Tatham
2011-04-02
*
Patch from Mark Wooding to add antialiasing-safety in repeated
Simon Tatham
2010-05-29
*
Chris Boyle reports an off-by-two error ('a Qui-Gon Jinx' :-) in
Simon Tatham
2010-03-21
*
Fix from James H: the shared code between drawing and printing
Simon Tatham
2010-01-18
*
A user asked for the < signs in Unequal to be bolder.
Simon Tatham
2010-01-05
*
Fix bug causing array overrun. Only seemed to be showing a symptom
Simon Tatham
2009-12-27
*
Normalise Unequal (and latin.c) so that solver diagnostics start
Simon Tatham
2009-12-27
*
Refactor latin.c to make it easier to reuse. Instead of client
Simon Tatham
2009-12-27
*
New mode for Unequal, from James H. In this mode, called 'Adjacent',
Simon Tatham
2009-12-27
*
Jonas Koelker points out that the backspace key didn't work in GTK
Simon Tatham
2009-12-20
*
Reorder if statements in Unequal's interpret_move() so that presses
Simon Tatham
2009-01-26
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