aboutsummaryrefslogtreecommitdiff
path: root/windows.c (follow)
Commit message (Expand)AuthorAge
* After much thought, I've decided that `Restart' on r is not aSimon Tatham2005-05-17
* The game IDs for Net (and Netslide) have always been random seedsSimon Tatham2005-05-16
* Introduce a versioning mechanism, and an `About' box in all frontSimon Tatham2005-05-15
* I've had two complaints that Solo ought to recognise the numericSimon Tatham2005-05-12
* Fix line endings when pasting on Windows.Simon Tatham2005-05-02
* Added an automatic `Solve' feature to most games. This is useful forSimon Tatham2005-05-02
* Oops; forgot to check in the copy-to-clipboard option for Windows.Simon Tatham2005-05-02
* Remove outdated comment :-)Simon Tatham2005-05-01
* I think Windows fonts look better in bold as well.Simon Tatham2005-05-01
* Simplify clip region handling under Windows, which also makes Solo'sSimon Tatham2005-04-23
* Oops. Just noticed that the Windows front end completely ignores theSimon Tatham2005-03-15
* Rather than each game backend file exporting a whole load ofSimon Tatham2005-01-17
* Add a `jumble' key (`J') to Net, which scrambles the positions of all unlockedJacob Nevins2004-12-22
* Add grotty casts to prevent negative -> large positive conversion of cursorJacob Nevins2004-12-17
* Added a help file, mostly thanks to Jacob.Simon Tatham2004-08-16
* Now that we have string-encodable game parameters, let's support aSimon Tatham2004-05-20
* Framework alteration: we now support a `game_ui' structure inSimon Tatham2004-05-11
* Forgot to initialise the font variables in the Windows frontend structure.Simon Tatham2004-05-04
* Forgot to set up the initial value of checkboxes.Simon Tatham2004-05-04
* GTK and Windows appear to handle timers very differently:Simon Tatham2004-05-03
* The Windows RNG turns out to only give about 16 bits at a time. ThisSimon Tatham2004-05-03
* Implement selection of game seeds, by reusing the config boxSimon Tatham2004-05-03
* Game configuration box for Windows, by constructing the dialog boxSimon Tatham2004-05-03
* Added a status bar.Simon Tatham2004-04-29
* Implemented text and clipping primitives in the frontend, and addedSimon Tatham2004-04-29
* Have each game declare a name which is used for window titles etc.Simon Tatham2004-04-28
* Shift-click is equivalent to middle-click. This is mostly forSimon Tatham2004-04-28
* Introduce diagonal movement keys on the numeric keypad, and use themSimon Tatham2004-04-28
* Add a menu bar, in both Windows and GTK. In particular, game modulesSimon Tatham2004-04-28
* A-_ha_! The Windows Rectangle() call appears to get uppity if askedSimon Tatham2004-04-27
* Most of a Windows front end. Something's not _quite_ right in theSimon Tatham2004-04-27
* Initial checkin of a portable framework for writing small GUI puzzleSimon Tatham2004-04-25