| Commit message (Expand) | Author | Age |
| * | After much thought, I've decided that `Restart' on r is not a | Simon Tatham | 2005-05-17 |
| * | The game IDs for Net (and Netslide) have always been random seeds | Simon Tatham | 2005-05-16 |
| * | Introduce a versioning mechanism, and an `About' box in all front | Simon Tatham | 2005-05-15 |
| * | I've had two complaints that Solo ought to recognise the numeric | Simon Tatham | 2005-05-12 |
| * | Fix line endings when pasting on Windows. | Simon Tatham | 2005-05-02 |
| * | Added an automatic `Solve' feature to most games. This is useful for | Simon Tatham | 2005-05-02 |
| * | Oops; forgot to check in the copy-to-clipboard option for Windows. | Simon Tatham | 2005-05-02 |
| * | Remove outdated comment :-) | Simon Tatham | 2005-05-01 |
| * | I think Windows fonts look better in bold as well. | Simon Tatham | 2005-05-01 |
| * | Simplify clip region handling under Windows, which also makes Solo's | Simon Tatham | 2005-04-23 |
| * | Oops. Just noticed that the Windows front end completely ignores the | Simon Tatham | 2005-03-15 |
| * | Rather than each game backend file exporting a whole load of | Simon Tatham | 2005-01-17 |
| * | Add a `jumble' key (`J') to Net, which scrambles the positions of all unlocked | Jacob Nevins | 2004-12-22 |
| * | Add grotty casts to prevent negative -> large positive conversion of cursor | Jacob Nevins | 2004-12-17 |
| * | Added a help file, mostly thanks to Jacob. | Simon Tatham | 2004-08-16 |
| * | Now that we have string-encodable game parameters, let's support a | Simon Tatham | 2004-05-20 |
| * | Framework alteration: we now support a `game_ui' structure in | Simon Tatham | 2004-05-11 |
| * | Forgot to initialise the font variables in the Windows frontend structure. | Simon Tatham | 2004-05-04 |
| * | Forgot to set up the initial value of checkboxes. | Simon Tatham | 2004-05-04 |
| * | GTK and Windows appear to handle timers very differently: | Simon Tatham | 2004-05-03 |
| * | The Windows RNG turns out to only give about 16 bits at a time. This | Simon Tatham | 2004-05-03 |
| * | Implement selection of game seeds, by reusing the config box | Simon Tatham | 2004-05-03 |
| * | Game configuration box for Windows, by constructing the dialog box | Simon Tatham | 2004-05-03 |
| * | Added a status bar. | Simon Tatham | 2004-04-29 |
| * | Implemented text and clipping primitives in the frontend, and added | Simon Tatham | 2004-04-29 |
| * | Have each game declare a name which is used for window titles etc. | Simon Tatham | 2004-04-28 |
| * | Shift-click is equivalent to middle-click. This is mostly for | Simon Tatham | 2004-04-28 |
| * | Introduce diagonal movement keys on the numeric keypad, and use them | Simon Tatham | 2004-04-28 |
| * | Add a menu bar, in both Windows and GTK. In particular, game modules | Simon Tatham | 2004-04-28 |
| * | A-_ha_! The Windows Rectangle() call appears to get uppity if asked | Simon Tatham | 2004-04-27 |
| * | Most of a Windows front end. Something's not _quite_ right in the | Simon Tatham | 2004-04-27 |
| * | Initial checkin of a portable framework for writing small GUI puzzle | Simon Tatham | 2004-04-25 |