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Author
Age
*
Another fix from Chris: Guess's allow-blanks mode wasn't allowing
Simon Tatham
2005-07-18
*
Fix to Chris's patch in r6106 (also from Chris).
Simon Tatham
2005-07-18
*
Switch Untangle to using `long' rather than `int' in its internal
Simon Tatham
2005-07-17
*
Quite a few instances of the Cardinal Error of Ctype were turned up
Simon Tatham
2005-07-17
*
Two tiny cleanup patches from James H.
Simon Tatham
2005-07-17
*
Get rid of the malloc in shuffle(), by defining a subfunction
Simon Tatham
2005-07-17
*
Patch from Chris Emerson: rather than dynamically calling
Simon Tatham
2005-07-17
*
Black Box: fix "reveal" button location, explain what's meant by the
Jacob Nevins
2005-07-17
*
Use \q{} and \by in Black Box docs.
Jacob Nevins
2005-07-17
*
I keep forgetting to do things when adding a new puzzle, so here's a
Simon Tatham
2005-07-17
*
Bah, there's always one: failed to `svn add' blackbox.c itself!
Simon Tatham
2005-07-17
*
Another game from James H: `Black Box'.
Simon Tatham
2005-07-17
*
Cleanups and memory leak fixes from James H.
Simon Tatham
2005-07-16
*
Sanity-checking patch from Phil Bordelon: since Solo can't cope with
Simon Tatham
2005-07-16
*
New puzzle: `Untangle', cloned (with the addition of random grid
Simon Tatham
2005-07-16
*
Improve speed of grid generation: I've found something simple I can
Simon Tatham
2005-07-15
*
Add Dominosa printout support.
Jacob Nevins
2005-07-14
*
Cleanups to Solo:
Simon Tatham
2005-07-14
*
New puzzle: Dominosa.
Simon Tatham
2005-07-14
*
Introduce a `shuffle' utility function.
Simon Tatham
2005-07-14
*
game_timing_state() now has access to the game_ui. This means that
Simon Tatham
2005-07-10
*
Change of policy on game_changed_state(). Originally, it was called
Simon Tatham
2005-07-10
*
Subtle UI change to Mines. Although I mostly find the unified left-
Simon Tatham
2005-07-10
*
Alter the `Octagon' board preset so that instead of presenting you
Simon Tatham
2005-07-09
*
Missing quit on error was leading to an assertion failure on some
Simon Tatham
2005-07-06
*
Move various printf()s after declarations.
Jacob Nevins
2005-07-06
*
Unify the two solvers in Solo. nsolve has now had recursion
Simon Tatham
2005-07-06
*
Refactoring from James H: the highlight and lowlight colour setup
Simon Tatham
2005-07-06
*
Some patches from James H:
Simon Tatham
2005-07-06
*
Revert the code that assumed that incoming parameters used a random generation
Jacob Nevins
2005-07-05
*
Add a `full' parameter to validate_params(), analogous to the one in
Jacob Nevins
2005-07-05
*
Enhancements to mkfiles.pl and Recipe to arrange for the auxiliary
Simon Tatham
2005-07-05
*
It's been a new year for a while now.
Jacob Nevins
2005-07-05
*
revert supposed typo -- I have no brain
Jacob Nevins
2005-07-05
*
Add HACKING to main doc build.
Jacob Nevins
2005-07-05
*
typo
Jacob Nevins
2005-07-05
*
Add a completion flash when you get down to a single peg.
Jacob Nevins
2005-07-05
*
Refactored the game_size() interface, which was getting really
Simon Tatham
2005-07-05
*
James Harvey points out a missing ifdef.
Simon Tatham
2005-07-05
*
Clarify that diagonal moves are not permitted in Pegs.
Jacob Nevins
2005-07-04
*
Add WinHelp topic.
Jacob Nevins
2005-07-04
*
There's always one. Forgot to add Pegs to `make install'.
Simon Tatham
2005-07-04
*
Documentation for Pegs.
Simon Tatham
2005-07-04
*
Peg Solitaire implementation, complete with a random board
Simon Tatham
2005-07-04
*
Document keyboard controls for Flip
Jacob Nevins
2005-07-04
*
Fix bounds checking for Flip cursor control.
Jacob Nevins
2005-07-04
*
James H's patch for a keyboard-controlled cursor in Flip.
Simon Tatham
2005-07-03
*
Allow game backends to use even special keystrokes such as N and Q;
Simon Tatham
2005-07-03
*
draw_polygon() and draw_circle() have always had a portability
Simon Tatham
2005-07-03
*
James Harvey points out that entering an invalid game ID can affect
Simon Tatham
2005-07-01
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