| Commit message (Expand) | Author | Age |
| * | Backspace and Delete keys now function like Space in Solo. | Simon Tatham | 2005-08-29 |
| * | There seems to be some odd behaviour when GTK is asked to draw an | Simon Tatham | 2005-08-28 |
| * | Don't report an error when loading a saved game from the command | Simon Tatham | 2005-08-23 |
| * | Substantial infrastructure upheaval. I've separated the drawing API | Simon Tatham | 2005-08-18 |
| * | (GTK only so far) Allow the argument passed to a game binary to be | Simon Tatham | 2005-07-24 |
| * | Add a `full' parameter to validate_params(), analogous to the one in | Jacob Nevins | 2005-07-05 |
| * | draw_polygon() and draw_circle() have always had a portability | Simon Tatham | 2005-07-03 |
| * | Load and Save are now supported on all three desktop platforms, and | Simon Tatham | 2005-06-30 |
| * | Actually implemented the serialise/deserialise functions in | Simon Tatham | 2005-06-28 |
| * | More serialisation changes: the game_aux_info structure has now been | Simon Tatham | 2005-06-28 |
| * | Fix GTK casts to restore correct compilation on GTK 2.0 after r6022. | Simon Tatham | 2005-06-26 |
| * | Under Gtk 1.2 (at least on Debian woody), a config or preset change that would | Jacob Nevins | 2005-06-26 |
| * | Add debugging support. | Jacob Nevins | 2005-06-25 |
| * | Introduce a front-end function to draw circles. | Simon Tatham | 2005-06-23 |
| * | New front end functions to save and restore a region of the puzzle | Simon Tatham | 2005-06-22 |
| * | GDK 2.6, in its doubtless infinite wisdom, has decided that | Simon Tatham | 2005-06-09 |
| * | Chris Emerson points out that gtk_window_resize() isn't in GTK 1.2. | Simon Tatham | 2005-06-07 |
| * | All the games in this collection have always defined their graphics | Simon Tatham | 2005-06-07 |
| * | Colin Watson suggests that Alt-click (or Option-click) could | Simon Tatham | 2005-06-03 |
| * | Fix various departures from C found by `gcc -ansi -pedantic'. I | Simon Tatham | 2005-06-02 |
| * | Chris Emerson observed the same status-bar flicker under GTK as I | Simon Tatham | 2005-06-01 |
| * | Fix a couple of robustness issues. | Simon Tatham | 2005-05-31 |
| * | GTK misfires timers at inconvenient moments, sometimes causing a new | Simon Tatham | 2005-05-31 |
| * | Added an `interactive' flag to new_game_desc(), which toggles Mines | Simon Tatham | 2005-05-30 |
| * | First cut at a game timer. Yet another backend function which | Simon Tatham | 2005-05-30 |
| * | Add origin-shifting (Shift+cursors) and source-shifting (Ctrl+cursors) to Net. | Jacob Nevins | 2005-05-26 |
| * | I'm sick of `--generate' giving the same answers if you run it twice | Simon Tatham | 2005-05-23 |
| * | The GTK `--generate' option didn't validate the game parameters. It | Simon Tatham | 2005-05-23 |
| * | --version. | Simon Tatham | 2005-05-18 |
| * | Move the colour configuration into midend.c so that it becomes | Simon Tatham | 2005-05-18 |
| * | After much thought, I've decided that `Restart' on r is not a | Simon Tatham | 2005-05-17 |
| * | Just for Gareth: a means of overriding individual game colour | Simon Tatham | 2005-05-17 |
| * | The game IDs for Net (and Netslide) have always been random seeds | Simon Tatham | 2005-05-16 |
| * | Introduce a versioning mechanism, and an `About' box in all front | Simon Tatham | 2005-05-15 |
| * | I've had two complaints that Solo ought to recognise the numeric | Simon Tatham | 2005-05-12 |
| * | Added an automatic `Solve' feature to most games. This is useful for | Simon Tatham | 2005-05-02 |
| * | Introduce the concept of a `game_aux_info' structure. This is | Simon Tatham | 2005-05-02 |
| * | Introduced a new function in every game which formats a game_state | Simon Tatham | 2005-05-01 |
| * | Pango-derived fonts seem to generally look better if I ask for them | Simon Tatham | 2005-04-30 |
| * | Added a `--generate' command-line option in the GTK port of every | Simon Tatham | 2005-04-29 |
| * | Fix inconsistent vertical centring of text in GTK (and update Solo's | Simon Tatham | 2005-04-27 |
| * | Patches for GTK 2. Puzzles already _built_ under GTK 2, but now it | Simon Tatham | 2005-04-27 |
| * | Rather than each game backend file exporting a whole load of | Simon Tatham | 2005-01-17 |
| * | Add a `jumble' key (`J') to Net, which scrambles the positions of all unlocked | Jacob Nevins | 2004-12-22 |
| * | Move the deactivate_timer() call from window_destroy() into | Simon Tatham | 2004-09-06 |
| * | Deactivate the timer when we destroy the puzzle window. Otherwise it | Simon Tatham | 2004-09-01 |
| * | Failed to connect up the `destroy' signal in error_box(), causing | Simon Tatham | 2004-07-30 |
| * | Now that we have string-encodable game parameters, let's support a | Simon Tatham | 2004-05-20 |
| * | Oops - missed a bit in the GTK front end :-) | Simon Tatham | 2004-05-11 |
| * | Framework alteration: we now support a `game_ui' structure in | Simon Tatham | 2004-05-11 |