aboutsummaryrefslogtreecommitdiff
path: root/windows.c (follow)
Commit message (Expand)AuthorAge
* Revamp of the Windows command-line parsing and puzzle-loading code.Simon Tatham2013-01-19
* Patch from James H: make the Windows debugging output conditional onSimon Tatham2010-01-12
* Memory leak fix from James H.Simon Tatham2010-01-07
* Introduce, and implement as usefully as I can in all front ends, aSimon Tatham2009-12-27
* Minor bug fixes from James Harvey.Simon Tatham2009-12-17
* Introduce some infrastructure to permit games' print functions toSimon Tatham2009-02-22
* Patch from James H to enable a single monolithic binary to be builtSimon Tatham2009-01-06
* Typo spotted by James H.Simon Tatham2008-09-13
* New infrastructure feature. Games are now permitted to beSimon Tatham2008-09-06
* Implement tick marks in the Type menu on Windows. Now all my frontSimon Tatham2008-04-09
* Revise the printing colour framework so that we can explicitlySimon Tatham2008-04-07
* In the Windows frontend, stop tab navigation from activating buttons.Jacob Nevins2007-03-31
* r7364 failed to expand a malloc to match the larger data being putSimon Tatham2007-03-11
* Since we've changed the semantics of the `expand' argument to midend_size(),Jacob Nevins2007-03-03
* Patch from James H to provide resizability on Windows.Simon Tatham2007-03-03
* Dariusz Olszewski's changes to support compiling for PocketPC. ThisSimon Tatham2007-02-26
* Add James Harvey's excellent new puzzle, `Galaxies'.Simon Tatham2007-02-22
* Replicate r7285 from PuTTY: make keyboard input work in HTML Help.Jacob Nevins2007-02-13
* In Windows/Gtk front-ends, consistently use the ellipsis convention for namingJacob Nevins2007-01-04
* Add NO_HTMLHELP and turn it on by default in Makefile.cyg.Jacob Nevins2006-12-28
* Actually introduce the ability to build the Windows icons into theSimon Tatham2006-12-27
* Minor const fix.Simon Tatham2006-12-24
* HTML Help support for Puzzles, with the same kind of automaticSimon Tatham2006-12-24
* Cleanup: relieve frontends of the duty to callSimon Tatham2005-10-22
* Patch from James H which initialises a couple of Windows API objectSimon Tatham2005-09-10
* Take the Windows taskbar into account when deciding on the maximumSimon Tatham2005-09-06
* Memory leak and type safety fixes from James H.Simon Tatham2005-08-25
* Over-enthusiastic assertion introduced in the printing revamp wasSimon Tatham2005-08-24
* Memory leak in the new printing stuff, plus a couple of commentSimon Tatham2005-08-22
* Native Windows printing support, using the infrastructure I put inSimon Tatham2005-08-20
* Substantial infrastructure upheaval. I've separated the drawing APISimon Tatham2005-08-18
* Cleanups from James H: a few missing statics, a precautionary castSimon Tatham2005-08-03
* Quite a few instances of the Cardinal Error of Ctype were turned upSimon Tatham2005-07-17
* draw_polygon() and draw_circle() have always had a portabilitySimon Tatham2005-07-03
* Load and Save are now supported on all three desktop platforms, andSimon Tatham2005-06-30
* The AngleArc() function that was being used to draw circles on Windows turnsJacob Nevins2005-06-25
* Change the preprocessor symbol `DEBUG' to `DEBUGGING', since theSimon Tatham2005-06-24
* Introduce a front-end function to draw circles.Simon Tatham2005-06-23
* This TODO comment should have been taken out in r5913 :-)Simon Tatham2005-06-22
* New front end functions to save and restore a region of the puzzleSimon Tatham2005-06-22
* Just noticed yesterday that initial window sizing is broken onSimon Tatham2005-06-18
* All the games in this collection have always defined their graphicsSimon Tatham2005-06-07
* Colin Watson suggests that Alt-click (or Option-click) couldSimon Tatham2005-06-03
* Miscellaneous fixes from James Harvey's PalmOS porting work:Simon Tatham2005-06-01
* First cut at a game timer. Yet another backend function whichSimon Tatham2005-05-30
* Add origin-shifting (Shift+cursors) and source-shifting (Ctrl+cursors) to Net.Jacob Nevins2005-05-26
* Move IDM_ABOUT so that it doesn't overlap the presets space! Ahem.Simon Tatham2005-05-20
* After much thought, I've decided that `Restart' on r is not aSimon Tatham2005-05-17
* The game IDs for Net (and Netslide) have always been random seedsSimon Tatham2005-05-16
* Introduce a versioning mechanism, and an `About' box in all frontSimon Tatham2005-05-15