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* *blinks* I apparently didn't try _building_ the OS X port since theSimon Tatham2005-08-21
* Retire redundant print_line_width() in Net: a relic from a failedSimon Tatham2005-08-20
* Native Windows printing support, using the infrastructure I put inSimon Tatham2005-08-20
* Richard B points out a cut and paste error.Simon Tatham2005-08-19
* Bah, there's always one. Remove the now-erroneous `*.py' from theSimon Tatham2005-08-19
* Substantial infrastructure upheaval. I've separated the drawing APISimon Tatham2005-08-18
* Just noticed another thing that could easily catch me out whenSimon Tatham2005-08-15
* Memory leak fixes from James H.Simon Tatham2005-08-13
* New puzzle: `Map'. Vaguely original, for a change.Simon Tatham2005-08-13
* 16-bit-cleanness fixes from James H (again). It would be really niceSimon Tatham2005-08-11
* Very fiddly corrections to the loop highlighting. ERRSLASH means theSimon Tatham2005-08-09
* Implement error checking in Slant. Clue points are now highlightedSimon Tatham2005-08-09
* Remove conditional definition of MAX_GRIDGEN_TRIES, for consistencySimon Tatham2005-08-07
* Placate optimiser.Simon Tatham2005-08-07
* Streamline `slantsolver' a bit (avoid showing advanced working onSimon Tatham2005-08-06
* Document hard mode in Slant, and also fix an obvious memorySimon Tatham2005-08-06
* Introduce an environment variable setting (SLANT_SWAP_BUTTONS=yes)Simon Tatham2005-08-06
* A bunch of new reasoning techniques in the Slant solver, leading toSimon Tatham2005-08-06
* Cleanups to completion flashes: all four of these games used toSimon Tatham2005-08-05
* New puzzle: `Light Up', by James H.Simon Tatham2005-08-04
* Environment-based configuration wasn't sensibly usable in games withSimon Tatham2005-08-04
* Patch from James H: tinker with the presets on SLOW_SYSTEMs.Simon Tatham2005-08-04
* Bug fix from James H: solve_game() was returning error messages inSimon Tatham2005-08-04
* I am COMPLETELY GORMLESS. The Solo grid generator, when eliminatingSimon Tatham2005-08-04
* Cleanups from James H: a few missing statics, a precautionary castSimon Tatham2005-08-03
* Slant uses the same generation strategy as Solo, despite not havingSimon Tatham2005-08-03
* Bah! There's _always_ one. Display glitch corrected.Simon Tatham2005-08-02
* New puzzle: `Slant', picked from the Japanese-language section ofSimon Tatham2005-08-02
* Various cleanups and clarifications to devel.but; some from RichardSimon Tatham2005-08-01
* New end-game approach to Black Box. Instead of revealing the ballSimon Tatham2005-07-31
* missing `i' in `\e'Jacob Nevins2005-07-29
* One more fix from Ben H. Also switched round the arena colourSimon Tatham2005-07-29
* Various fixes and cleanups suggested by Ben Hutchings:Simon Tatham2005-07-29
* Ben Hutchings reports that gcc 4 gives an optimiser warning becauseSimon Tatham2005-07-29
* Patches from Ben Hutchings to fix failures of sscanf error checking.Simon Tatham2005-07-29
* Tweak a paragraph after discussion with Simon.Jacob Nevins2005-07-29
* Shiny new developer documentation to replace the old sketchy HACKINGSimon Tatham2005-07-28
* The very core of cross() is capable of suffering integer overflow onSimon Tatham2005-07-24
* Another diagnostic mode for Untangle: if compiled withSimon Tatham2005-07-24
* (GTK only so far) Allow the argument passed to a game binary to beSimon Tatham2005-07-24
* Solve animation (currently only in Untangle) was failing to setSimon Tatham2005-07-22
* The `Solve' operation now rotates and/or reflects the solution gridSimon Tatham2005-07-22
* James H profiled the new Same Game grid generator and discovered itSimon Tatham2005-07-22
* Until now, Same Game has been the only puzzle in this collectionSimon Tatham2005-07-21
* I've been meaning to do this for ages: all the Makefiles now giveSimon Tatham2005-07-21
* Sync with websiteJacob Nevins2005-07-20
* The Untangle completion flash was weedy and anaemic; beef it up aSimon Tatham2005-07-20
* Some attempt to explain Dominosa for those unfamiliar with dominos. (Not sureJacob Nevins2005-07-19
* Another fix from Chris: Guess's allow-blanks mode wasn't allowingSimon Tatham2005-07-18
* Fix to Chris's patch in r6106 (also from Chris).Simon Tatham2005-07-18