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* Reset non-WASM Firefox version back to 48.Simon Tatham2024-03-01
* Emergency fix to Puzzles WASM builds.Simon Tatham2024-03-01
* Emscripten build: stop setting MIN_EDGE_VERSION.Simon Tatham2024-02-29
* It's a new year.Jacob Nevins2024-01-02
* js: Turn the resize handle into embedded SVGBen Harris2023-12-07
* Wrap a few long lines in KeenBen Harris2023-12-06
* Windows: add a VERSIONINFO resource to the puzzle binaries.Simon Tatham2023-11-19
* Windows: leave puzzles.rc out of auxiliary GUI tools.Simon Tatham2023-11-19
* Untangle: turn #define VERTEX_NUMBERS into a preference.Simon Tatham2023-11-18
* Untangle: turn #define SHOW_CROSSINGS into a preference.Simon Tatham2023-11-14
* Map: document explicitly that initial regions are immutable.Simon Tatham2023-11-14
* Fix display glitch in Jigsaw Solo's pencil-mode cursor.Simon Tatham2023-11-14
* Singles: fix error highlighting when grid is disconnected.Simon Tatham2023-10-24
* Distinguish MOVE_UNUSED from MOVE_NO_EFFECT in InertiaBen Harris2023-09-17
* Singles: prevent hangs at low puzzle sizes.Simon Tatham2023-08-27
* Singles: fix spelling in a validate_params error.Simon Tatham2023-08-27
* midend_request_keys: fix memory leak of a game_params.Simon Tatham2023-08-24
* Update copyright dates at head of manual to match othersBen Harris2023-08-21
* KaiOS: set show-labels=true in preferences for GuessBen Harris2023-08-21
* js: allow for multiple environment blocks in HTMLBen Harris2023-08-21
* js: load preferences from HTML elementsBen Harris2023-08-21
* js: prefer some puzzle size even if loading isn't completeBen Harris2023-08-21
* Remove a comment suggesting use of localStorage for prefsBen Harris2023-08-21
* Untangle: make snapping grid invariant under window resizeBen Harris2023-08-14
* Flood: fix interpret_move() return value for CURSOR_SELECT2Ben Harris2023-08-14
* Flood: correctly handle clicks that only hide cursorBen Harris2023-08-14
* Distinguish MOVE_UNUSED from MOVE_NO_EFFECT in FloodBen Harris2023-08-14
* Distinguish MOVE_UNUSED from MOVE_NO_EFFECT in UnrulyBen Harris2023-08-13
* Unruly: correctly handle clicks that only hide cursorBen Harris2023-08-13
* Distinguish MOVE_UNUSED from MOVE_NO_EFFECT in UntangleBen Harris2023-08-13
* Add user preference for Singles' show_black_numsBen Harris2023-08-13
* Unruly: use new move_cursor() featuresBen Harris2023-08-13
* Unequal: use new move_cursor() features for normal movementBen Harris2023-08-13
* Twiddle: use move_cursor() for cursor movementBen Harris2023-08-13
* Towers: use new move_cursor() featuresBen Harris2023-08-13
* Tents: use new move_cursor() featuresBen Harris2023-08-13
* Solo: use new move_cursor() featuresBen Harris2023-08-13
* Slant: use new move_cursor() featuresBen Harris2023-08-13
* Singles: use new move_cursor() featuresBen Harris2023-08-13
* Signpost: use new move_cursor() featuresBen Harris2023-08-13
* Rectangles: use new move_cursor() featuresBen Harris2023-08-13
* Pattern: use new move_cursor() featuresBen Harris2023-08-13
* Palisade: use new move_cursor() featuresBen Harris2023-08-13
* Mosaic: use new move_cursor() featuresBen Harris2023-08-13
* Mosaic: remove some unused structure membersBen Harris2023-08-13
* Mines: use new move_cursor() featuresBen Harris2023-08-13
* Magnets: use new move_cursor() featuresBen Harris2023-08-13
* Keen: use new move_cursor() featuresBen Harris2023-08-13
* Galaxies: use new move_cursor() featuresBen Harris2023-08-13
* Flip: use move_cursor() for cursor movementBen Harris2023-08-13