| Commit message (Expand) | Author | Age |
| ... | |
| * | Cleanups from James H: a few missing statics, a precautionary cast | Simon Tatham | 2005-08-03 |
| * | Slant uses the same generation strategy as Solo, despite not having | Simon Tatham | 2005-08-03 |
| * | Bah! There's _always_ one. Display glitch corrected. | Simon Tatham | 2005-08-02 |
| * | New puzzle: `Slant', picked from the Japanese-language section of | Simon Tatham | 2005-08-02 |
| * | Various cleanups and clarifications to devel.but; some from Richard | Simon Tatham | 2005-08-01 |
| * | New end-game approach to Black Box. Instead of revealing the ball | Simon Tatham | 2005-07-31 |
| * | missing `i' in `\e' | Jacob Nevins | 2005-07-29 |
| * | One more fix from Ben H. Also switched round the arena colour | Simon Tatham | 2005-07-29 |
| * | Various fixes and cleanups suggested by Ben Hutchings: | Simon Tatham | 2005-07-29 |
| * | Ben Hutchings reports that gcc 4 gives an optimiser warning because | Simon Tatham | 2005-07-29 |
| * | Patches from Ben Hutchings to fix failures of sscanf error checking. | Simon Tatham | 2005-07-29 |
| * | Tweak a paragraph after discussion with Simon. | Jacob Nevins | 2005-07-29 |
| * | Shiny new developer documentation to replace the old sketchy HACKING | Simon Tatham | 2005-07-28 |
| * | The very core of cross() is capable of suffering integer overflow on | Simon Tatham | 2005-07-24 |
| * | Another diagnostic mode for Untangle: if compiled with | Simon Tatham | 2005-07-24 |
| * | (GTK only so far) Allow the argument passed to a game binary to be | Simon Tatham | 2005-07-24 |
| * | Solve animation (currently only in Untangle) was failing to set | Simon Tatham | 2005-07-22 |
| * | The `Solve' operation now rotates and/or reflects the solution grid | Simon Tatham | 2005-07-22 |
| * | James H profiled the new Same Game grid generator and discovered it | Simon Tatham | 2005-07-22 |
| * | Until now, Same Game has been the only puzzle in this collection | Simon Tatham | 2005-07-21 |
| * | I've been meaning to do this for ages: all the Makefiles now give | Simon Tatham | 2005-07-21 |
| * | Sync with website | Jacob Nevins | 2005-07-20 |
| * | The Untangle completion flash was weedy and anaemic; beef it up a | Simon Tatham | 2005-07-20 |
| * | Some attempt to explain Dominosa for those unfamiliar with dominos. (Not sure | Jacob Nevins | 2005-07-19 |
| * | Another fix from Chris: Guess's allow-blanks mode wasn't allowing | Simon Tatham | 2005-07-18 |
| * | Fix to Chris's patch in r6106 (also from Chris). | Simon Tatham | 2005-07-18 |
| * | Switch Untangle to using `long' rather than `int' in its internal | Simon Tatham | 2005-07-17 |
| * | Quite a few instances of the Cardinal Error of Ctype were turned up | Simon Tatham | 2005-07-17 |
| * | Two tiny cleanup patches from James H. | Simon Tatham | 2005-07-17 |
| * | Get rid of the malloc in shuffle(), by defining a subfunction | Simon Tatham | 2005-07-17 |
| * | Patch from Chris Emerson: rather than dynamically calling | Simon Tatham | 2005-07-17 |
| * | Black Box: fix "reveal" button location, explain what's meant by the | Jacob Nevins | 2005-07-17 |
| * | Use \q{} and \by in Black Box docs. | Jacob Nevins | 2005-07-17 |
| * | I keep forgetting to do things when adding a new puzzle, so here's a | Simon Tatham | 2005-07-17 |
| * | Bah, there's always one: failed to `svn add' blackbox.c itself! | Simon Tatham | 2005-07-17 |
| * | Another game from James H: `Black Box'. | Simon Tatham | 2005-07-17 |
| * | Cleanups and memory leak fixes from James H. | Simon Tatham | 2005-07-16 |
| * | Sanity-checking patch from Phil Bordelon: since Solo can't cope with | Simon Tatham | 2005-07-16 |
| * | New puzzle: `Untangle', cloned (with the addition of random grid | Simon Tatham | 2005-07-16 |
| * | Improve speed of grid generation: I've found something simple I can | Simon Tatham | 2005-07-15 |
| * | Add Dominosa printout support. | Jacob Nevins | 2005-07-14 |
| * | Cleanups to Solo: | Simon Tatham | 2005-07-14 |
| * | New puzzle: Dominosa. | Simon Tatham | 2005-07-14 |
| * | Introduce a `shuffle' utility function. | Simon Tatham | 2005-07-14 |
| * | game_timing_state() now has access to the game_ui. This means that | Simon Tatham | 2005-07-10 |
| * | Change of policy on game_changed_state(). Originally, it was called | Simon Tatham | 2005-07-10 |
| * | Subtle UI change to Mines. Although I mostly find the unified left- | Simon Tatham | 2005-07-10 |
| * | Alter the `Octagon' board preset so that instead of presenting you | Simon Tatham | 2005-07-09 |
| * | Missing quit on error was leading to an assertion failure on some | Simon Tatham | 2005-07-06 |
| * | Move various printf()s after declarations. | Jacob Nevins | 2005-07-06 |