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path: root/galaxies.c (follow)
Commit message (Expand)AuthorAge
* Galaxies: use new move_cursor() featuresBen Harris2023-08-13
* move_cursor(): handle visible flag; return useful valueBen Harris2023-08-09
* Distinguish MOVE_UNUSED from MOVE_NO_EFFECT in GalaxiesBen Harris2023-06-26
* Rename UI_UPDATE as MOVE_UI_UPDATEBen Harris2023-06-11
* New backend functions: get_prefs and set_prefs.Simon Tatham2023-04-23
* Pass a game_ui to compute_size, print_size and print.Simon Tatham2023-04-21
* Reorganise the dsf API into three kinds of dsf.Simon Tatham2023-04-20
* Remove size parameter from dsf init and copy functions.Simon Tatham2023-04-20
* Declare all dsfs as a dedicated type name 'DSF'.Simon Tatham2023-04-20
* Consistently use snew_dsf to allocate dsfs.Simon Tatham2023-04-20
* Use a dedicated free function to free dsfs.Simon Tatham2023-04-20
* Make encode_ui() and decode_ui() optional in back-endsBen Harris2023-04-08
* Fall back to <math.h> if <tgmath.h> doesn't work.Simon Tatham2023-04-06
* Replace <math.h> with <tgmath.h> throughoutBen Harris2023-04-04
* Add an environment variable to control initial cursor visibilityBen Harris2023-03-22
* Galaxies: skew grid generation in favour of wiggliness.Simon Tatham2023-03-12
* Galaxies: remove 'solver_recurse_depth' in live use.Simon Tatham2023-03-12
* Galaxies: add some higher Unreasonable presets.Simon Tatham2023-03-12
* Galaxies: remove the 'maxtries' system.Simon Tatham2023-03-12
* Galaxies: fix recursion depth limit in solver.Simon Tatham2023-03-12
* galaxiessolver: fix soak-test mode.Simon Tatham2023-03-12
* Galaxies: new deduction by counting liberties of exclaves.Simon Tatham2023-03-12
* Galaxies: add a missing \n in a diagnostic.Simon Tatham2023-03-12
* Galaxies: fix edge coordinates in a diagnostic.Simon Tatham2023-03-10
* Convert a lot of floating-point constants to single precisionBen Harris2023-02-19
* Fix missing statics and #includes on variables.Simon Tatham2023-02-18
* Remove various unused game functionsBen Harris2023-01-31
* Last-ditch grid-size limit for GalaxiesBen Harris2023-01-15
* New backend function: current_key_label()Ben Harris2022-12-09
* galaxies: Use the same code for handling all dropped arrowsBen Harris2022-12-07
* Galaxies: store game solution in the aux string.Simon Tatham2021-10-21
* galaxieseditor: make 'copy to clipboard' give the game id.Simon Tatham2021-05-25
* Build a lot of conditioned-out test and helper programs.Simon Tatham2021-05-25
* Galaxies: clean up draw/undraw code for dragged arrows.Simon Tatham2021-05-21
* Galaxies: avoid division by zero in draw_arrow().Simon Tatham2021-05-21
* Galaxies: disallow placing an edge touching a dot.Simon Tatham2021-05-20
* Centralise initial clearing of the puzzle window.Simon Tatham2021-04-25
* Galaxies: fix assertion failure when adding out-of-bounds association.Franklin Wei2020-12-07
* Add method for frontends to query the backend's cursor location.Franklin Wei2020-12-07
* Galaxies: prevent creation of empty undo-chain items.Simon Tatham2019-02-18
* Add missing 'static' to game-internal declarations.Simon Tatham2018-11-13
* Use C99 bool within source modules.Simon Tatham2018-11-13
* Replace TRUE/FALSE with C99 true/false throughout.Simon Tatham2018-11-13
* Adopt C99 bool in the game backend API.Simon Tatham2018-11-13
* Add a request_keys() function with a midend wrapper.Franklin Wei2018-04-22
* Make the code base clean under -Wwrite-strings.Simon Tatham2017-10-01
* Return error messages as 'const char *', not 'char *'.Simon Tatham2017-10-01
* Use a proper union in struct config_item.Simon Tatham2017-10-01
* New name UI_UPDATE for interpret_move's return "".Simon Tatham2017-10-01
* Rework the preset menu system to permit submenus.Simon Tatham2017-04-26