| Commit message (Expand) | Author | Age |
| * | Substantial infrastructure upheaval. I've separated the drawing API | Simon Tatham | 2005-08-18 |
| * | Cleanups to completion flashes: all four of these games used to | Simon Tatham | 2005-08-05 |
| * | Patches from Ben Hutchings to fix failures of sscanf error checking. | Simon Tatham | 2005-07-29 |
| * | game_timing_state() now has access to the game_ui. This means that | Simon Tatham | 2005-07-10 |
| * | Subtle UI change to Mines. Although I mostly find the unified left- | Simon Tatham | 2005-07-10 |
| * | Add a `full' parameter to validate_params(), analogous to the one in | Jacob Nevins | 2005-07-05 |
| * | Enhancements to mkfiles.pl and Recipe to arrange for the auxiliary | Simon Tatham | 2005-07-05 |
| * | Refactored the game_size() interface, which was getting really | Simon Tatham | 2005-07-05 |
| * | draw_polygon() and draw_circle() have always had a portability | Simon Tatham | 2005-07-03 |
| * | General robustness patch from James Harvey: | Simon Tatham | 2005-06-30 |
| * | Validation of random-state-type game descriptions was broken. This | Simon Tatham | 2005-06-29 |
| * | New {en,de}code_ui functions should be static. Oops. | Simon Tatham | 2005-06-28 |
| * | More serialisation changes: the game_aux_info structure has now been | Simon Tatham | 2005-06-28 |
| * | Another function pair required for serialisation; these ones save | Simon Tatham | 2005-06-28 |
| * | Annoying special cases for Mines. | Simon Tatham | 2005-06-28 |
| * | Re-architecting of the game backend interface. make_move() has been | Simon Tatham | 2005-06-27 |
| * | `Guess', a Mastermind clone from James Harvey. This checkin also | Simon Tatham | 2005-06-23 |
| * | Infrastructure change which I've been thinking about for a while: | Simon Tatham | 2005-06-17 |
| * | All the games in this collection have always defined their graphics | Simon Tatham | 2005-06-07 |
| * | Introduce a new game backend function (there seem to have been a lot | Simon Tatham | 2005-06-06 |
| * | Small UI bug: LEFT_RELEASEs were being thrown away completely if | Simon Tatham | 2005-06-04 |
| * | Unique solubility in Mines means that you can massively increase the | Simon Tatham | 2005-06-03 |
| * | Standalone compilation mode which turns mines.c into a little | Simon Tatham | 2005-06-02 |
| * | Fix various departures from C found by `gcc -ansi -pedantic'. I | Simon Tatham | 2005-06-02 |
| * | Miscellaneous fixes from James Harvey's PalmOS porting work: | Simon Tatham | 2005-06-01 |
| * | Arrange that random seeds are as harmonised as they can reasonably | Simon Tatham | 2005-06-01 |
| * | I've proved that a grid dimension of 2 is capable of irretrievably | Simon Tatham | 2005-06-01 |
| * | Gareth points out that the recess highlights around the outside of | Simon Tatham | 2005-06-01 |
| * | Typo in click bounds checking. | Simon Tatham | 2005-06-01 |
| * | Better mouse button handling in Mines: | Simon Tatham | 2005-05-31 |
| * | Bah, and remove the TODO item. As usual. | Simon Tatham | 2005-05-31 |
| * | Now _this_ is what Undo ought to be doing in a Minesweeper clone. | Simon Tatham | 2005-05-31 |
| * | Aha! It turns out, after a bit of failure-mode profiling, that when | Simon Tatham | 2005-05-31 |
| * | valgrind spotted this array underrun. I wonder if this might have | Simon Tatham | 2005-05-31 |
| * | Oops! A trivial typo in obfuscate_bitmap() made the obfuscation | Simon Tatham | 2005-05-31 |
| * | `Solve' operation is relatively simple in Mines. | Simon Tatham | 2005-05-31 |
| * | Mouse-based interface for Cube: you left-click anywhere on the grid | Simon Tatham | 2005-05-31 |
| * | Emma Garside suggested that it would be nice to have a different | Simon Tatham | 2005-05-31 |
| * | Fix a couple of robustness issues. | Simon Tatham | 2005-05-31 |
| * | Chris's patch to stop Mines depending on char being signed. | Simon Tatham | 2005-05-30 |
| * | Added an `interactive' flag to new_game_desc(), which toggles Mines | Simon Tatham | 2005-05-30 |
| * | `Copy' operation for Mines. | Simon Tatham | 2005-05-30 |
| * | Constrain mine count to be at most the largest number of mines we | Simon Tatham | 2005-05-30 |
| * | First cut at a game timer. Yet another backend function which | Simon Tatham | 2005-05-30 |
| * | D'oh, there's always one. Remove first-click stuff from the todo list. | Simon Tatham | 2005-05-30 |
| * | Mines now follows the conventional approach of offering a completely | Simon Tatham | 2005-05-30 |
| * | Neat idea from Gareth: if you put a % on the end of the mine count | Simon Tatham | 2005-05-30 |
| * | Nit: "warning: extra tokens at end of #endif directive" | Jacob Nevins | 2005-05-30 |
| * | Initial checkin of my Minesweeper clone, which uses a solver during | Simon Tatham | 2005-05-30 |