| Commit message (Expand) | Author | Age |
| ... | |
| * | After discussion with Simon, the game redraw functions are now passed a new | Jacob Nevins | 2004-08-16 |
| * | Added a help file, mostly thanks to Jacob. | Simon Tatham | 2004-08-16 |
| * | Now that we have string-encodable game parameters, let's support a | Simon Tatham | 2004-05-20 |
| * | Introduce routines in each game module to encode a set of game | Simon Tatham | 2004-05-19 |
| * | Framework alteration: we now support a `game_ui' structure in | Simon Tatham | 2004-05-11 |
| * | dupstr() should take a const char *. In particular, this allows | Simon Tatham | 2004-05-04 |
| * | The Windows RNG turns out to only give about 16 bits at a time. This | Simon Tatham | 2004-05-03 |
| * | Implement selection of game seeds, by reusing the config box | Simon Tatham | 2004-05-03 |
| * | Game configuration box for Windows, by constructing the dialog box | Simon Tatham | 2004-05-03 |
| * | `BOOLEAN' is a term already used by Win32. Bah. Change terminology. | Simon Tatham | 2004-05-02 |
| * | Configuration dialog box, on the GTK front end only as yet. | Simon Tatham | 2004-05-01 |
| * | Added a status bar. | Simon Tatham | 2004-04-29 |
| * | Implemented text and clipping primitives in the frontend, and added | Simon Tatham | 2004-04-29 |
| * | Add a new game concept called a `flash'. This is a graphical effect | Simon Tatham | 2004-04-28 |
| * | Have each game declare a name which is used for window titles etc. | Simon Tatham | 2004-04-28 |
| * | Introduce diagonal movement keys on the numeric keypad, and use them | Simon Tatham | 2004-04-28 |
| * | Add a menu bar, in both Windows and GTK. In particular, game modules | Simon Tatham | 2004-04-28 |
| * | Most of a Windows front end. Something's not _quite_ right in the | Simon Tatham | 2004-04-27 |
| * | Implemented Cube, in a sufficiently general way that it also handles | Simon Tatham | 2004-04-27 |
| * | Further general development. Net is now playable, though | Simon Tatham | 2004-04-26 |
| * | General further development. Sketched out the mid-end, added more | Simon Tatham | 2004-04-25 |
| * | Initial checkin of a portable framework for writing small GUI puzzle | Simon Tatham | 2004-04-25 |