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Author
Age
*
Improve const-correctness in printing API.
Asher Gordon
2019-12-30
*
Add printing support for GTK.
Asher Gordon
2019-12-30
*
findloop: alternative query function.
Simon Tatham
2019-04-13
*
New utility routine: sort with a context parameter.
Simon Tatham
2019-04-05
*
Replace TRUE/FALSE with C99 true/false throughout.
Simon Tatham
2018-11-13
*
Adopt C99 bool in misc.c functions.
Simon Tatham
2018-11-13
*
Adopt C99 bool in the findloop API.
Simon Tatham
2018-11-13
*
Adopt C99 bool in the edsf API.
Simon Tatham
2018-11-13
*
Adopt C99 bool in the printing API.
Simon Tatham
2018-11-13
*
Adopt C99 bool in the midend API.
Simon Tatham
2018-11-13
*
Adopt C99 bool in the game backend API.
Simon Tatham
2018-11-13
*
Add a #include of <stdbool.h>.
Simon Tatham
2018-11-13
*
Add a request_keys() function with a midend wrapper.
Franklin Wei
2018-04-22
*
Move fgetline out into misc.c.
Simon Tatham
2018-04-22
*
Make the code base clean under -Wwrite-strings.
Simon Tatham
2017-10-01
*
Assorted char * -> const char * API changes.
Simon Tatham
2017-10-01
*
Return error messages as 'const char *', not 'char *'.
Simon Tatham
2017-10-01
*
Use a proper union in struct config_item.
Simon Tatham
2017-10-01
*
New name UI_UPDATE for interpret_move's return "".
Simon Tatham
2017-10-01
*
Generate special fake keypresses from menu options.
Simon Tatham
2017-09-20
*
Work around non-compliant sprintf().
Franklin Wei
2017-04-30
*
Rework the preset menu system to permit submenus.
Simon Tatham
2017-04-26
*
New centralised loop-finder, using Tarjan's algorithm.
Simon Tatham
2016-02-24
*
Insert a manual reference in the default status bar text.
Jonas Kölker
2015-10-03
*
Giant const patch of doom: add a 'const' to every parameter in every
Simon Tatham
2013-04-13
*
Add 'const' to the game_params arguments in validate_desc and
Simon Tatham
2013-04-12
*
Add a new midend function to reset the tile size to the puzzle's
Simon Tatham
2013-04-07
*
I've just realised that the JS puzzles' permalinks were not updating
Simon Tatham
2013-04-05
*
Introduce a mechanism by which calls to midend_supersede_game_desc()
Simon Tatham
2013-03-31
*
Add a midend function to return the current random seed, parallel to
Simon Tatham
2013-03-30
*
Revamp of the Windows command-line parsing and puzzle-loading code.
Simon Tatham
2013-01-19
*
New rule: interpret_move() is passed a pointer to the game_drawstate
Simon Tatham
2012-09-09
*
New puzzle! Or rather, new-ish, because this one has been lying around
Simon Tatham
2012-01-22
*
Changed my mind about midend_is_solved: I've now reprototyped it as
Simon Tatham
2011-06-19
*
Add a function to every game backend which indicates whether a game
Simon Tatham
2011-04-02
*
Add functions provided by the midend to tell a front end whether GUI
Simon Tatham
2011-04-02
*
Patch from Mark Wooding to introduce a draw_thick_line() function in
Simon Tatham
2010-05-29
*
Introduce, and implement as usefully as I can in all front ends, a
Simon Tatham
2009-12-27
*
Keyboard control for Dominosa (patch largely due to James H, though
Simon Tatham
2009-12-22
*
Patch from James H to abstract out of Dominosa the code which
Simon Tatham
2009-03-02
*
Introduce some infrastructure to permit games' print functions to
Simon Tatham
2009-02-22
*
Patch from James H to add keyboard control in Sixteen and Netslide
Simon Tatham
2009-01-26
*
Patch from James H to enable a single monolithic binary to be built
Simon Tatham
2009-01-06
*
Patch from James H to centralise some generally useful cursor-
Simon Tatham
2008-09-13
*
New infrastructure feature. Games are now permitted to be
Simon Tatham
2008-09-06
*
New feature in midend.c which allows us to ask for the number of the
Simon Tatham
2008-04-08
*
Ahem. Apparently forgot to compile-test after that one last tiny
Simon Tatham
2008-04-07
*
Revise the printing colour framework so that we can explicitly
Simon Tatham
2008-04-07
*
Substantial reworking of Solo so that it implements both Sudoku-X
Simon Tatham
2008-04-07
*
64-bit cleanliness: we were already carefully using a uint32 type in
Simon Tatham
2007-12-15
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