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* Gary Wong observes that solo's decode_params() is overenthusiasticSimon Tatham2007-03-11
* Gary Wong points out that solosolver's verbose output isSimon Tatham2007-03-11
* Dariusz Olszewski's changes to support compiling for PocketPC. ThisSimon Tatham2007-02-26
* Phil Bordelon points out an off-by-one error: since Solo doesn't useSimon Tatham2007-01-15
* HTML Help support for Puzzles, with the same kind of automaticSimon Tatham2006-12-24
* Cleanup: it was absolutely stupid for game_wants_statusbar() to be aSimon Tatham2005-10-22
* Cleanup: remove the game_state parameter to game_colours(). No gameSimon Tatham2005-10-22
* Cleanup: the `mouse_priorities' field in the back end has been aSimon Tatham2005-10-22
* Richard Earnshaw points out that if you enter an out-of-range numberSimon Tatham2005-10-10
* Use game_set_size() to set up the temporary drawstate inSimon Tatham2005-09-23
* I am again gormless! When I overhauled Solo's grid generator inSimon Tatham2005-09-12
* Someone points out that the Solo text formatter would be a lotSimon Tatham2005-09-02
* James H has implemented a new `Tricky' difficulty level in Light Up:Simon Tatham2005-09-01
* Implemented a couple more reasoning modes for Extreme difficultySimon Tatham2005-08-30
* Backspace and Delete keys now function like Space in Solo.Simon Tatham2005-08-29
* Brand new difficulty level in Solo. The other day Gareth and ISimon Tatham2005-08-24
* Substantial infrastructure upheaval. I've separated the drawing APISimon Tatham2005-08-18
* I am COMPLETELY GORMLESS. The Solo grid generator, when eliminatingSimon Tatham2005-08-04
* Sanity-checking patch from Phil Bordelon: since Solo can't cope withSimon Tatham2005-07-16
* Cleanups to Solo:Simon Tatham2005-07-14
* game_timing_state() now has access to the game_ui. This means thatSimon Tatham2005-07-10
* Move various printf()s after declarations.Jacob Nevins2005-07-06
* Unify the two solvers in Solo. nsolve has now had recursionSimon Tatham2005-07-06
* Add a `full' parameter to validate_params(), analogous to the one inJacob Nevins2005-07-05
* Enhancements to mkfiles.pl and Recipe to arrange for the auxiliarySimon Tatham2005-07-05
* Refactored the game_size() interface, which was getting reallySimon Tatham2005-07-05
* draw_polygon() and draw_circle() have always had a portabilitySimon Tatham2005-07-03
* General robustness patch from James Harvey:Simon Tatham2005-06-30
* New {en,de}code_ui functions should be static. Oops.Simon Tatham2005-06-28
* More serialisation changes: the game_aux_info structure has now beenSimon Tatham2005-06-28
* Another function pair required for serialisation; these ones saveSimon Tatham2005-06-28
* Re-architecting of the game backend interface. make_move() has beenSimon Tatham2005-06-27
* Infrastructure change which I've been thinking about for a while:Simon Tatham2005-06-17
* An email conversation with Chuck Fresno turned up several forms ofSimon Tatham2005-06-17
* James Harvey (again) points out an array underrun in the newSimon Tatham2005-06-07
* All the games in this collection have always defined their graphicsSimon Tatham2005-06-07
* Introduce a new game backend function (there seem to have been a lotSimon Tatham2005-06-06
* Revamp pencil mark placement and sizing. Pencil marks are now sizedSimon Tatham2005-06-04
* Fix Richard's patch so that it's actually C :-/Simon Tatham2005-06-01
* Another highlighting patch from Richard Boulton: immediately flagSimon Tatham2005-06-01
* Miscellaneous fixes from James Harvey's PalmOS porting work:Simon Tatham2005-06-01
* Patches from Richard B for Solo:Simon Tatham2005-06-01
* Better mouse button handling in Mines:Simon Tatham2005-05-31
* Mouse-based interface for Cube: you left-click anywhere on the gridSimon Tatham2005-05-31
* Added an `interactive' flag to new_game_desc(), which toggles MinesSimon Tatham2005-05-30
* First cut at a game timer. Yet another backend function whichSimon Tatham2005-05-30
* Mines now follows the conventional approach of offering a completelySimon Tatham2005-05-30
* Infrastructure change: game_anim_length and game_flash_length nowSimon Tatham2005-05-30
* Add origin-shifting (Shift+cursors) and source-shifting (Ctrl+cursors) to Net.Jacob Nevins2005-05-26
* Support for `pencil marks' in Solo, by right-clicking and typing aSimon Tatham2005-05-25