| Commit message (Expand) | Author | Age |
| * | Revamp of the Windows command-line parsing and puzzle-loading code. | Simon Tatham | 2013-01-19 |
| * | New rule: interpret_move() is passed a pointer to the game_drawstate | Simon Tatham | 2012-09-09 |
| * | New puzzle! Or rather, new-ish, because this one has been lying around | Simon Tatham | 2012-01-22 |
| * | Changed my mind about midend_is_solved: I've now reprototyped it as | Simon Tatham | 2011-06-19 |
| * | Add a function to every game backend which indicates whether a game | Simon Tatham | 2011-04-02 |
| * | Add functions provided by the midend to tell a front end whether GUI | Simon Tatham | 2011-04-02 |
| * | Patch from Mark Wooding to introduce a draw_thick_line() function in | Simon Tatham | 2010-05-29 |
| * | Introduce, and implement as usefully as I can in all front ends, a | Simon Tatham | 2009-12-27 |
| * | Keyboard control for Dominosa (patch largely due to James H, though | Simon Tatham | 2009-12-22 |
| * | Patch from James H to abstract out of Dominosa the code which | Simon Tatham | 2009-03-02 |
| * | Introduce some infrastructure to permit games' print functions to | Simon Tatham | 2009-02-22 |
| * | Patch from James H to add keyboard control in Sixteen and Netslide | Simon Tatham | 2009-01-26 |
| * | Patch from James H to enable a single monolithic binary to be built | Simon Tatham | 2009-01-06 |
| * | Patch from James H to centralise some generally useful cursor- | Simon Tatham | 2008-09-13 |
| * | New infrastructure feature. Games are now permitted to be | Simon Tatham | 2008-09-06 |
| * | New feature in midend.c which allows us to ask for the number of the | Simon Tatham | 2008-04-08 |
| * | Ahem. Apparently forgot to compile-test after that one last tiny | Simon Tatham | 2008-04-07 |
| * | Revise the printing colour framework so that we can explicitly | Simon Tatham | 2008-04-07 |
| * | Substantial reworking of Solo so that it implements both Sudoku-X | Simon Tatham | 2008-04-07 |
| * | 64-bit cleanliness: we were already carefully using a uint32 type in | Simon Tatham | 2007-12-15 |
| * | Add a new misc.c function needed by Slide's colour setup. | Simon Tatham | 2007-05-07 |
| * | Since we've changed the semantics of the `expand' argument to midend_size(), | Jacob Nevins | 2007-03-03 |
| * | Provide my old drag-based interface to Net as an ifdef-enabled | Simon Tatham | 2007-02-27 |
| * | Dariusz Olszewski's changes to support compiling for PocketPC. This | Simon Tatham | 2007-02-26 |
| * | New puzzle: `Filling', a Fillomino implementation by Jonas Koelker. | Simon Tatham | 2007-02-25 |
| * | New mechanism for automatic generation of the puzzle screenshots on | Simon Tatham | 2006-12-26 |
| * | HTML Help support for Puzzles, with the same kind of automatic | Simon Tatham | 2006-12-24 |
| * | Mike Pinna has done some major reworking of the Loopy solver, giving | Simon Tatham | 2006-10-28 |
| * | Extra utility function. | Simon Tatham | 2006-08-05 |
| * | Cleanup: relieve frontends of the duty to call | Simon Tatham | 2005-10-22 |
| * | Cleanup: it was absolutely stupid for game_wants_statusbar() to be a | Simon Tatham | 2005-10-22 |
| * | Cleanup: remove the game_state parameter to game_colours(). No game | Simon Tatham | 2005-10-22 |
| * | Cleanup: the `mouse_priorities' field in the back end has been a | Simon Tatham | 2005-10-22 |
| * | Cleanup: rename random_init() to random_new(), because it actually | Simon Tatham | 2005-10-22 |
| * | James H has implemented a new `Tricky' difficulty level in Light Up: | Simon Tatham | 2005-09-01 |
| * | Native Windows printing support, using the infrastructure I put in | Simon Tatham | 2005-08-20 |
| * | Substantial infrastructure upheaval. I've separated the drawing API | Simon Tatham | 2005-08-18 |
| * | New puzzle: `Slant', picked from the Japanese-language section of | Simon Tatham | 2005-08-02 |
| * | Various cleanups and clarifications to devel.but; some from Richard | Simon Tatham | 2005-08-01 |
| * | Another game from James H: `Black Box'. | Simon Tatham | 2005-07-17 |
| * | New puzzle: `Untangle', cloned (with the addition of random grid | Simon Tatham | 2005-07-16 |
| * | Introduce a `shuffle' utility function. | Simon Tatham | 2005-07-14 |
| * | game_timing_state() now has access to the game_ui. This means that | Simon Tatham | 2005-07-10 |
| * | Refactoring from James H: the highlight and lowlight colour setup | Simon Tatham | 2005-07-06 |
| * | Add a `full' parameter to validate_params(), analogous to the one in | Jacob Nevins | 2005-07-05 |
| * | Refactored the game_size() interface, which was getting really | Simon Tatham | 2005-07-05 |
| * | draw_polygon() and draw_circle() have always had a portability | Simon Tatham | 2005-07-03 |
| * | Actually implemented the serialise/deserialise functions in | Simon Tatham | 2005-06-28 |
| * | More serialisation changes: the game_aux_info structure has now been | Simon Tatham | 2005-06-28 |
| * | Another function pair required for serialisation; these ones save | Simon Tatham | 2005-06-28 |